RESOLVED FIXED Bug 35524
[Qt] GraphicsLayer: support plugins
https://bugs.webkit.org/show_bug.cgi?id=35524
Summary [Qt] GraphicsLayer: support plugins
Noam Rosenthal
Reported 2010-03-01 04:45:29 PST
This would probably involve creating a special PluginWidget and QGraphicsItem for NPAPI/Qt plugins. Right now the WebCore API for that doesn't seem very clear and the NPAPI plugins are very platform specific.
Attachments
Refactor rendering code (5.25 KB, patch)
2010-10-11 09:01 PDT, Girish Ramakrishnan
no flags
Second try (5.49 KB, patch)
2010-10-11 10:20 PDT, Girish Ramakrishnan
kenneth: review+
AC for NPAPI plugins (7.86 KB, patch)
2010-10-18 08:35 PDT, Girish Ramakrishnan
ariya.hidayat: review+
use OwnPtr (7.78 KB, patch)
2010-10-18 11:57 PDT, Girish Ramakrishnan
no flags
remove 0 initialization (7.01 KB, patch)
2010-10-18 12:09 PDT, Girish Ramakrishnan
ariya.hidayat: review+
Tor Arne Vestbø
Comment 1 2010-03-05 09:39:50 PST
Please follow the QtWebKit bug reporting guidelines when reporting bugs. See http://trac.webkit.org/wiki/QtWebKitBugs Specifically: - The 'QtWebKit' component should be used for bugs/features in the public QtWebKit API layer, not to signify that the bug is specific to the Qt port of WebKit http://trac.webkit.org/wiki/QtWebKitBugs#Component
Girish Ramakrishnan
Comment 2 2010-10-08 05:21:26 PDT
Noam Rosenthal
Comment 3 2010-10-08 06:18:57 PDT
> #if USE(ACCELERATED_COMPOSITING) > m_platformLayer->update(); > #else > invalidate(); > #endif Maybe instead of duplicating that code we can just do it once in forceUpdate(), and call forceUpdate() from all the other places?
Girish Ramakrishnan
Comment 4 2010-10-08 07:03:41 PDT
(In reply to comment #3) > > #if USE(ACCELERATED_COMPOSITING) > > m_platformLayer->update(); > > #else > > invalidate(); > > #endif > > Maybe instead of duplicating that code we can just do it once in forceUpdate(), and call forceUpdate() from all the other places? Agree. Do you think I had it all correct conceptually?
Girish Ramakrishnan
Comment 5 2010-10-08 07:07:02 PDT
What's left: 1. Check if the resizing code is correct. 1.a. Check if we need a Plugin type (and just media type) in the layering code. 2. Enable/Disable AC not just based on the compile-time define but also on the settings value. 3. Transparent flash 4. Check on m6.
Noam Rosenthal
Comment 6 2010-10-08 07:12:51 PDT
> Do you think I had it all correct conceptually? Yes, looks pretty clean!
Girish Ramakrishnan
Comment 7 2010-10-11 09:01:10 PDT
Created attachment 70438 [details] Refactor rendering code
Early Warning System Bot
Comment 8 2010-10-11 09:59:50 PDT
Girish Ramakrishnan
Comment 9 2010-10-11 10:20:35 PDT
Created attachment 70444 [details] Second try Fix the build problem
Eric Seidel (no email)
Comment 10 2010-10-13 12:28:10 PDT
Attachment 70444 [details] was posted by a committer and has review+, assigning to Girish Ramakrishnan for commit.
Girish Ramakrishnan
Comment 11 2010-10-13 21:05:05 PDT
Patch landed in http://trac.webkit.org/changeset/69518. There is still work to do on this patch, please don't close the bug.
Girish Ramakrishnan
Comment 12 2010-10-18 08:35:31 PDT
Created attachment 71039 [details] AC for NPAPI plugins
Ariya Hidayat
Comment 13 2010-10-18 10:41:31 PDT
Comment on attachment 71039 [details] AC for NPAPI plugins Looks good!
Girish Ramakrishnan
Comment 14 2010-10-18 11:57:06 PDT
Created attachment 71068 [details] use OwnPtr per ariya's suggestion on irc
Girish Ramakrishnan
Comment 15 2010-10-18 12:09:02 PDT
Created attachment 71070 [details] remove 0 initialization OwnPtr is already inited to 0.
Ariya Hidayat
Comment 16 2010-10-18 12:10:03 PDT
Comment on attachment 71070 [details] remove 0 initialization LGTM. r+=me
Girish Ramakrishnan
Comment 17 2010-10-18 12:14:55 PDT
Ademar Reis
Comment 18 2010-10-19 10:27:58 PDT
Unfortunately I'm not familiar with this change... can someone please tell me if there's a hard-requirement to have this as part of qtwebkit-2.1? The release is frozen and unless there's a hard-requirement (discussed in the program meetings) or a critical bug, patches will not be cherry-picked anymore. The same is valid for the other related bugs: Bug 47418 and bug 47571. I would like to remove both as well.
Girish Ramakrishnan
Comment 19 2010-10-19 12:16:05 PDT
(In reply to comment #18) > Unfortunately I'm not familiar with this change... can someone please tell me if there's a hard-requirement to have this as part of qtwebkit-2.1? The release is frozen and unless there's a hard-requirement (discussed in the program meetings) or a critical bug, patches will not be cherry-picked anymore. > > The same is valid for the other related bugs: Bug 47418 and bug 47571. I would like to remove both as well. This change might be required for m6. I am not 100% sure, I will get back in a day or two.
Girish Ramakrishnan
Comment 20 2010-10-21 23:10:28 PDT
I have removed this from 2.1. Tests show that AC is slower than non-AC on m6. On the desktop, there appears to be no difference.
Viatcheslav Ostapenko
Comment 21 2011-03-01 18:58:19 PST
(In reply to comment #20) > I have removed this from 2.1. Tests show that AC is slower than non-AC on m6. On the desktop, there appears to be no difference. Hi Girish, How did you test this? Did you try AC with tiled backing store switched on with animated plugins? Something like this: http://goo.gl/uhgYk or this: http://goo.gl/bb202 Looks strange, that repainting plugin on tiles is faster, than repainting only AC layer.
Simon Hausmann
Comment 22 2011-03-02 06:01:19 PST
Girish Ramakrishnan
Comment 23 2011-03-02 23:35:23 PST
(In reply to comment #21) > (In reply to comment #20) > > I have removed this from 2.1. Tests show that AC is slower than non-AC on m6. On the desktop, there appears to be no difference. > > Hi Girish, > > How did you test this? Did you try AC with tiled backing store switched on with animated plugins? Something like this: http://goo.gl/uhgYk or this: http://goo.gl/bb202 > Looks strange, that repainting plugin on tiles is faster, than repainting only AC layer. IIRC, I tested with flash fps test at http://www.shinedraw.com/mathematics/flash-vs-silverlight-fps-meter-stress-test/. There is also this other flash fps file that I used to test. I don't think I can attach that swf here since I am not sure about it's license. As for whether tiled backing store was off/on, I just used the default which I think is off. As I understand, enabling tiled backing store shouldn't affect my tests (it might make the thing slower because of the caching)
Viatcheslav Ostapenko
Comment 24 2011-03-03 07:16:30 PST
> As for whether tiled backing store was off/on, I just used the default which I > think is off. As I understand, enabling tiled backing store shouldn't affect > my tests (it might make the thing slower because of the caching) Actually, it should affect your tests a lot! Without tiled backing store you will not get any advantage, because on any flash update layers below flash will have to be redrawn. If tiled backing store is switched on and animated plugin is not in layer, then it will cause redrawing of plugin (and content) on tiles. This is quite slow and can cause visual artifacts if plugin covers more than one tile. The best case if tiled backing store is used and plugin is in AC layer. On plugin repaint only plugin layer gets repainted and content below plugin will be blit from tiles (no content redraw). IMHO, the whole idea of AC is to removed dynamically updated/repositioned content from cached main layer and there is no use to have AC without main layer cache.
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