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RESOLVED FIXED
56396
Update ANGLE to at least r575
https://bugs.webkit.org/show_bug.cgi?id=56396
Summary
Update ANGLE to at least r575
David Kilzer (:ddkilzer)
Reported
2011-03-15 11:58:04 PDT
The ANGLE project needs to be updated to at least r575 before
Bug 56337
can be fixed.
Attachments
Patch
(760.52 KB, patch)
2011-06-20 15:41 PDT
,
Zhenyao Mo
kbr
: review+
Details
Formatted Diff
Diff
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Add attachment
proposed patch, testcase, etc.
David Kilzer (:ddkilzer)
Comment 1
2011-04-19 16:57:54 PDT
Alok: Are you working on updating WebKit's copy of ANGLE? This is still blocking
Bug 56337
.
Zhenyao Mo
Comment 2
2011-04-19 17:55:46 PDT
I am working on another ANGLE shader translator feature at the moment. Once it's done, I'll do the rolling.
David Kilzer (:ddkilzer)
Comment 3
2011-05-04 11:10:47 PDT
(In reply to
comment #2
)
> I am working on another ANGLE shader translator feature at the moment. Once it's done, I'll do the rolling.
I merged the following commits from upstream to unblock
Bug 56337
: r572 r573 r574 r575 Committed
r85761
. <
http://trac.webkit.org/changeset/85761
>
Zhenyao Mo
Comment 4
2011-06-20 10:56:17 PDT
Finally I got the Angle shader translator features in. I'll roll Angle to r696 as I promised.
Zhenyao Mo
Comment 5
2011-06-20 15:41:58 PDT
Created
attachment 97873
[details]
Patch
Zhenyao Mo
Comment 6
2011-06-20 15:43:08 PDT
This patch has been tested with run-webkit-tests LayoutTests/fast/canvas/webgl and also run-safari with some webgl demos. Please review.
WebKit Review Bot
Comment 7
2011-06-20 15:45:26 PDT
Attachment 97873
[details]
did not pass style-queue: Failed to run "['Tools/Scripts/check-webkit-style', '--diff-files', u'LayoutTests/ChangeLog', u'LayoutTests/fast..." exit_code: 1 Last 3072 characters of output: ce/ThirdParty/ANGLE/src/libGLESv2/vertexconversion.h:199: This { should be at the end of the previous line [whitespace/braces] [4] Source/ThirdParty/ANGLE/src/libGLESv2/vertexconversion.h:208: One space before end of line comments [whitespace/comments] [5] Source/ThirdParty/ANGLE/src/compiler/glslang_tab.cpp:3666: One line control clauses should not use braces. [whitespace/braces] [4] Source/ThirdParty/ANGLE/src/compiler/glslang_tab.cpp:4096: Tests for true/false, null/non-null, and zero/non-zero should all be done without equality comparisons. [readability/comparison_to_zero] [5] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:39: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:40: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:41: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:71: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:72: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:77: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:78: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:79: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:80: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:81: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:82: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:83: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:84: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:147: The parameter name "output" adds no information, so it should be removed. [readability/parameter_name] [5] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:242: Use 0 or null instead of NULL (even in *comments*). [readability/null] [4] Source/ThirdParty/ANGLE/include/GLSLANG/ShaderLang.h:269: Use 0 or null instead of NULL (even in *comments*). [readability/null] [4] Total errors found: 1202 in 97 files If any of these errors are false positives, please file a bug against check-webkit-style.
Kenneth Russell
Comment 8
2011-06-20 16:54:24 PDT
Comment on
attachment 97873
[details]
Patch Looks good to me.
Zhenyao Mo
Comment 9
2011-06-20 19:24:16 PDT
Committed
r89330
: <
http://trac.webkit.org/changeset/89330
>
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