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RESOLVED FIXED
45914
[chromium] Expose separate GraphicsContext3DInternal.h
https://bugs.webkit.org/show_bug.cgi?id=45914
Summary
[chromium] Expose separate GraphicsContext3DInternal.h
Kenneth Russell
Reported
2010-09-16 12:11:07 PDT
Currently Chromium's GraphicsContext3DInternal, which holds the data members for the GraphicsContext3D implementation, is hidden within the GraphicsContext3D.cpp file. It is going to be necessary to add some accessors to this class which can be called from external code (specifically, the WebViewImpl), so it needs to be exposed in its own header.
Attachments
Patch
(25.24 KB, patch)
2010-09-16 12:15 PDT
,
Kenneth Russell
jamesr
: review+
kbr
: commit-queue-
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proposed patch, testcase, etc.
Kenneth Russell
Comment 1
2010-09-16 12:15:31 PDT
Created
attachment 67827
[details]
Patch
James Robinson
Comment 2
2010-09-16 12:18:49 PDT
Comment on
attachment 67827
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=67827&action=prettypatch
R=me
> WebKit/chromium/src/GraphicsContext3DInternal.h:51 > + bool initialize(GraphicsContext3D::Attributes attrs, HostWindow* hostWindow);
nit: don't name these params
> WebKit/chromium/src/GraphicsContext3DInternal.h:62 > + void paintRenderingResultsToCanvas(CanvasRenderingContext* context);
nit: don't name param
Kenneth Russell
Comment 3
2010-09-16 12:31:39 PDT
Committed
r67650
: <
http://trac.webkit.org/changeset/67650
>
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