RESOLVED FIXED 39297
WebView doesn't repaint until page reloads when page using hardware acceleration loads just after waking from sleep
https://bugs.webkit.org/show_bug.cgi?id=39297
Summary WebView doesn't repaint until page reloads when page using hardware accelerat...
Adam Roben (:aroben)
Reported 2010-05-18 09:35:05 PDT
To reproduce: 1. In a build with the fix for bug 39295, go to <https://bugs.webkit.org/attachment.cgi?id=56382> (which reloads itself every 5 seconds) 2. Put the computer to sleep 3. Wake the computer up The WebView doesn't repaint until the page reloads itself.
Attachments
Make WKCACFLayerRenderer robust against temporary failure of Direct3DCreate9 and IDirect3D9::CreateDevice (8.78 KB, patch)
2010-05-18 10:14 PDT, Adam Roben (:aroben)
sullivan: review+
Adam Roben (:aroben)
Comment 1 2010-05-18 09:36:01 PDT
The problem is that calling Direct3DCreate9() shortly after waking from sleep returns an IDirect3D9 for which IDirect3D9::CreateDevice will always fail. We need to detect this and throw away the bad IDirect3D9 and ask for a new one.
Adam Roben (:aroben)
Comment 2 2010-05-18 09:36:29 PDT
Adam Roben (:aroben)
Comment 3 2010-05-18 10:14:25 PDT
Created attachment 56386 [details] Make WKCACFLayerRenderer robust against temporary failure of Direct3DCreate9 and IDirect3D9::CreateDevice
John Sullivan
Comment 4 2010-05-18 11:18:50 PDT
Comment on attachment 56386 [details] Make WKCACFLayerRenderer robust against temporary failure of Direct3DCreate9 and IDirect3D9::CreateDevice > + so a new (and hopefully on-bad) one will be allocated later. Typo, "on-bad"
Adam Roben (:aroben)
Comment 5 2010-05-18 11:53:25 PDT
(In reply to comment #4) > (From update of attachment 56386 [details]) > > + so a new (and hopefully on-bad) one will be allocated later. > > Typo, "on-bad" Whoops, that was supposed to be "non-bad". Will fix. Thanks for the review!
Adam Roben (:aroben)
Comment 6 2010-05-18 12:35:53 PDT
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