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RESOLVED DUPLICATE of
bug 299363
299364
override silently breaks WGSL shaders and prevents shader compilation
https://bugs.webkit.org/show_bug.cgi?id=299364
Summary
override silently breaks WGSL shaders and prevents shader compilation
douglas.lilliequist
Reported
2025-09-23 03:07:41 PDT
Recently discovered that the following syntax: override threadCountX: u32 = 4; prevents the given shader to compile in Safari 26. Works perfectly fine on Google Chrome. The solution I found was to simply declare the given override to a const... const threadCountX: u32 = 4; which is OK, except it would be great to allow the developer to send their own constants for setting thread group sizes etc. without breaking your app.
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Alexey Proskuryakov
Comment 1
2025-09-23 09:59:40 PDT
*** This bug has been marked as a duplicate of
bug 299363
***
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