RESOLVED DUPLICATE of bug 299363299364
override silently breaks WGSL shaders and prevents shader compilation
https://bugs.webkit.org/show_bug.cgi?id=299364
Summary override silently breaks WGSL shaders and prevents shader compilation
douglas.lilliequist
Reported 2025-09-23 03:07:41 PDT
Recently discovered that the following syntax: override threadCountX: u32 = 4; prevents the given shader to compile in Safari 26. Works perfectly fine on Google Chrome. The solution I found was to simply declare the given override to a const... const threadCountX: u32 = 4; which is OK, except it would be great to allow the developer to send their own constants for setting thread group sizes etc. without breaking your app.
Attachments
Alexey Proskuryakov
Comment 1 2025-09-23 09:59:40 PDT
*** This bug has been marked as a duplicate of bug 299363 ***
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