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RESOLVED FIXED
24163
Fix rect and quad mapping RenderObject methods to map through 3d transforms
https://bugs.webkit.org/show_bug.cgi?id=24163
Summary
Fix rect and quad mapping RenderObject methods to map through 3d transforms
Simon Fraser (smfr)
Reported
2009-02-25 10:22:29 PST
The various methods that map rects and quads between absolute and local coords needs to map through 3d transforms just like localToAbsolute()/absoluteToLocal().
Attachments
Patch, changelog
(29.72 KB, patch)
2009-03-06 22:59 PST
,
Simon Fraser (smfr)
hyatt
: review+
Details
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proposed patch, testcase, etc.
Simon Fraser (smfr)
Comment 1
2009-03-06 22:59:52 PST
Created
attachment 28384
[details]
Patch, changelog
Simon Fraser (smfr)
Comment 2
2009-03-06 23:00:34 PST
I think the TransformState in this patch could also be used as-is for hit testing now, eliminating the need for HitTestingTransformState.
Simon Fraser (smfr)
Comment 3
2009-03-06 23:04:26 PST
This patch also fixes
bug 23283
.
Dave Hyatt
Comment 4
2009-03-09 09:51:20 PDT
Comment on
attachment 28384
[details]
Patch, changelog r=me
Simon Fraser (smfr)
Comment 5
2009-03-09 11:06:49 PDT
http://trac.webkit.org/changeset/41531
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