RESOLVED FIXED 24163
Fix rect and quad mapping RenderObject methods to map through 3d transforms
https://bugs.webkit.org/show_bug.cgi?id=24163
Summary Fix rect and quad mapping RenderObject methods to map through 3d transforms
Simon Fraser (smfr)
Reported 2009-02-25 10:22:29 PST
The various methods that map rects and quads between absolute and local coords needs to map through 3d transforms just like localToAbsolute()/absoluteToLocal().
Attachments
Patch, changelog (29.72 KB, patch)
2009-03-06 22:59 PST, Simon Fraser (smfr)
hyatt: review+
Simon Fraser (smfr)
Comment 1 2009-03-06 22:59:52 PST
Created attachment 28384 [details] Patch, changelog
Simon Fraser (smfr)
Comment 2 2009-03-06 23:00:34 PST
I think the TransformState in this patch could also be used as-is for hit testing now, eliminating the need for HitTestingTransformState.
Simon Fraser (smfr)
Comment 3 2009-03-06 23:04:26 PST
This patch also fixes bug 23283.
Dave Hyatt
Comment 4 2009-03-09 09:51:20 PDT
Comment on attachment 28384 [details] Patch, changelog r=me
Simon Fraser (smfr)
Comment 5 2009-03-09 11:06:49 PDT
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