GraphicsContextGLANGLE.cpp has platform specific code This should be invoked through virtual functions and the code should be moved to the platform specific implementations This way platform specific implementation like GraphicsContextGLOpenGL Cocoa flavour can be in future be called GraphicsContextGLCocoa, since GraphicsContextGLOpenGL and GraphicsContextGLANGLE would be also separate classes.
Created attachment 445175 [details] Patch
Created attachment 445186 [details] Patch
Created attachment 445190 [details] Patch
Created attachment 445191 [details] Patch
Created attachment 445195 [details] Patch
Created attachment 445196 [details] Patch
Committed r286205 (244587@main): <https://commits.webkit.org/244587@main> All reviewed patches have been landed. Closing bug and clearing flags on attachment 445196 [details].
<rdar://problem/85803889>
This change broke WinCairo WebGL tests. Filed: Bug 233589 – REGRESSION(r286205) [WinCairo] WebGL tests are failing