webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails
https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/fragcolor-fragdata-invariant.html?webglVersion=2&quiet=0&quick=1 Declaring both gl_FragColor and gl_FragData invariant should succeed. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". test: Declaring both gl_FragColor and gl_FragData invariant should succeed. default vertex shader default vertex shader translated for driver test fragment shader FAIL [unexpected fragment shader compile status] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed. test fragment shader info log PASS successfullyParsed is true TEST COMPLETE
*** This bug has been marked as a duplicate of bug 223317 ***