Bug 223334 - webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails
Summary: webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails
Status: RESOLVED DUPLICATE of bug 223317
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: Other
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks: webgl2conformance
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Reported: 2021-03-17 00:19 PDT by Kimmo Kinnunen
Modified: 2021-03-17 01:38 PDT (History)
3 users (show)

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Description Kimmo Kinnunen 2021-03-17 00:19:19 PDT
webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails
Comment 1 Kimmo Kinnunen 2021-03-17 01:11:41 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/fragcolor-fragdata-invariant.html?webglVersion=2&quiet=0&quick=1

Declaring both gl_FragColor and gl_FragData invariant should succeed.

On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".


test: Declaring both gl_FragColor and gl_FragData invariant should succeed.
default vertex shader
default vertex shader translated for driver
test fragment shader
FAIL [unexpected fragment shader compile status] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed.
test fragment shader info log
PASS successfullyParsed is true

TEST COMPLETE
Comment 2 Kimmo Kinnunen 2021-03-17 01:38:05 PDT

*** This bug has been marked as a duplicate of bug 223317 ***