RESOLVED FIXED222263
Refactor OpenXR platform code into different classes and files.
https://bugs.webkit.org/show_bug.cgi?id=222263
Summary Refactor OpenXR platform code into different classes and files.
Imanol Fernandez
Reported 2021-02-22 02:23:21 PST
OpenXR port is going to grow with graphics, extensions, swapchains, controllers and more. We should split the code into different files to make it more readable and maintanable.
Attachments
Patch (48.29 KB, patch)
2021-02-22 02:36 PST, Imanol Fernandez
no flags
Patch (53.71 KB, patch)
2021-02-22 09:28 PST, Imanol Fernandez
no flags
Imanol Fernandez
Comment 1 2021-02-22 02:36:16 PST
Sergio Villar Senin
Comment 2 2021-02-22 08:38:23 PST
Comment on attachment 421175 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=421175&action=review Looking great. Perhaps add also the new files to XCode > Source/WebCore/ChangeLog:3 Super nit: OpenXR is not really a WebKit "port". It's just platform code. > Source/WebCore/ChangeLog:8 > + OpenXR port is going to grow with graphics, extensions, swapchains, controllers and more. Ditto > Source/WebCore/platform/xr/openxr/OpenXRExtensions.cpp:2 > + * Copyright (C) 2020 Igalia, S.L. 2021 :) > Source/WebCore/platform/xr/openxr/OpenXRInstance.cpp:2 > + * Copyright (C) 2020 Igalia, S.L. 2021
Imanol Fernandez
Comment 3 2021-02-22 09:28:47 PST
Created attachment 421201 [details] Patch Add files to Xcode and fix nits
EWS
Comment 4 2021-02-24 05:13:27 PST
Committed r273382: <https://commits.webkit.org/r273382> All reviewed patches have been landed. Closing bug and clearing flags on attachment 421201 [details].
Radar WebKit Bug Importer
Comment 5 2021-02-24 05:14:14 PST
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