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RESOLVED FIXED
212170
OES_texture_half_float_linear unavailable on WebGL 1.0 on iOS with ANGLE
https://bugs.webkit.org/show_bug.cgi?id=212170
Summary
OES_texture_half_float_linear unavailable on WebGL 1.0 on iOS with ANGLE
Kenneth Russell
Reported
2020-05-20 15:08:58 PDT
The WebGL extension OES_texture_half_float_linear is unavailable on iOS (tested locally on the simulator) with WebKit's ANGLE backend for WebGL. ANGLE isn't advertising this extension to OpenGL ES 2.0 contexts when it's using an OpenGL ES 3.0 context under the hood. Once
Bug 210524
is addressed and OES_texture_half_float is properly exposed, this must be fixed as well to avoid regressions.
Attachments
Patch
(7.46 KB, patch)
2020-05-20 17:09 PDT
,
Kenneth Russell
no flags
Details
Formatted Diff
Diff
Patch
(24.43 KB, patch)
2020-05-20 17:28 PDT
,
Kenneth Russell
dino
: review+
kbr
: commit-queue+
Details
Formatted Diff
Diff
Show Obsolete
(1)
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Add attachment
proposed patch, testcase, etc.
Kenneth Russell
Comment 1
2020-05-20 17:09:31 PDT
Created
attachment 399915
[details]
Patch
Kenneth Russell
Comment 2
2020-05-20 17:11:29 PDT
Attached is the needed patch to ANGLE. Not ready for review or EWS testing yet; it depends on the patch for
Bug 210524
landing. Have tested this minimally on the iOS Simulator; it makes the oes-texture-half-float-linear.html test pass, and the extension is actually enabled.
Kenneth Russell
Comment 3
2020-05-20 17:28:44 PDT
Created
attachment 399918
[details]
Patch
EWS Watchlist
Comment 4
2020-05-20 17:29:32 PDT
Note that there are important steps to take when updating ANGLE. See
http://trac.webkit.org/wiki/UpdatingANGLE
Dean Jackson
Comment 5
2020-05-20 17:35:29 PDT
Committed
r261976
: <
https://trac.webkit.org/changeset/261976
>
Radar WebKit Bug Importer
Comment 6
2020-05-20 17:36:15 PDT
<
rdar://problem/63471341
>
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