RESOLVED FIXED 212170
OES_texture_half_float_linear unavailable on WebGL 1.0 on iOS with ANGLE
https://bugs.webkit.org/show_bug.cgi?id=212170
Summary OES_texture_half_float_linear unavailable on WebGL 1.0 on iOS with ANGLE
Kenneth Russell
Reported 2020-05-20 15:08:58 PDT
The WebGL extension OES_texture_half_float_linear is unavailable on iOS (tested locally on the simulator) with WebKit's ANGLE backend for WebGL. ANGLE isn't advertising this extension to OpenGL ES 2.0 contexts when it's using an OpenGL ES 3.0 context under the hood. Once Bug 210524 is addressed and OES_texture_half_float is properly exposed, this must be fixed as well to avoid regressions.
Attachments
Patch (7.46 KB, patch)
2020-05-20 17:09 PDT, Kenneth Russell
no flags
Patch (24.43 KB, patch)
2020-05-20 17:28 PDT, Kenneth Russell
dino: review+
kbr: commit-queue+
Kenneth Russell
Comment 1 2020-05-20 17:09:31 PDT
Kenneth Russell
Comment 2 2020-05-20 17:11:29 PDT
Attached is the needed patch to ANGLE. Not ready for review or EWS testing yet; it depends on the patch for Bug 210524 landing. Have tested this minimally on the iOS Simulator; it makes the oes-texture-half-float-linear.html test pass, and the extension is actually enabled.
Kenneth Russell
Comment 3 2020-05-20 17:28:44 PDT
EWS Watchlist
Comment 4 2020-05-20 17:29:32 PDT
Note that there are important steps to take when updating ANGLE. See http://trac.webkit.org/wiki/UpdatingANGLE
Dean Jackson
Comment 5 2020-05-20 17:35:29 PDT
Radar WebKit Bug Importer
Comment 6 2020-05-20 17:36:15 PDT
Note You need to log in before you can comment on or make changes to this bug.