RESOLVED INVALID 189751
[WHLSL] The input attributes of a shader should be collected into a single struct
https://bugs.webkit.org/show_bug.cgi?id=189751
Summary [WHLSL] The input attributes of a shader should be collected into a single st...
Thomas Denney
Reported 2018-09-19 10:07:39 PDT
Currently the interpreter allows many attribute parameters, but these should be flattened down into a single struct.
Attachments
Myles C. Maxfield
Comment 1 2018-09-22 01:51:59 PDT
(In reply to Thomas Denney from comment #0) > Currently the interpreter allows many attribute parameters, but these should > be flattened down into a single struct. I don't understand what this means
Thomas Denney
Comment 2 2018-09-25 11:15:30 PDT
I’m going to close this for now, because as part of https://bugs.webkit.org/show_bug.cgi?id=189955 I plan to do a rewriting scheme for entry points that ensure that this bug is redundant.
Myles C. Maxfield
Comment 3 2018-10-13 14:30:30 PDT
Myles C. Maxfield
Comment 4 2018-10-13 14:53:53 PDT
Note You need to log in before you can comment on or make changes to this bug.