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RESOLVED FIXED
Bug 175125
[GTK][WPE] CFLAGS from pkg-config for (E)GL are not passed to WebKit
https://bugs.webkit.org/show_bug.cgi?id=175125
Summary
[GTK][WPE] CFLAGS from pkg-config for (E)GL are not passed to WebKit
Adrian Perez
Reported
2017-08-03 03:56:15 PDT
For example, in “FindEGL.cmake”, the “Cflags” field from “egl.pc” is stored in the “${EGL_DEFINITIONS}” CMake variable, which is used to pass the flags to WebCore, but the value is never passed to WebKit, and building WebKit can fail. One such case is when building in a Wayland-only system (no X11 support), where Mesa's “egl.pc” contains “-DMESA_EGL_NO_X11_HEADERS”, but not passing that when building WebKit causes Mesa's “eglplatform.h” to try to include the X11 headers — and the build fails.
Attachments
Patch
(2.42 KB, patch)
2017-08-06 14:51 PDT
,
Carlos Alberto Lopez Perez
no flags
Details
Formatted Diff
Diff
Patch
(7.70 KB, patch)
2017-08-07 04:29 PDT
,
Carlos Alberto Lopez Perez
no flags
Details
Formatted Diff
Diff
Patch
(6.44 KB, patch)
2017-08-07 04:32 PDT
,
Carlos Alberto Lopez Perez
no flags
Details
Formatted Diff
Diff
Patch
(6.44 KB, patch)
2017-08-07 04:34 PDT
,
Carlos Alberto Lopez Perez
no flags
Details
Formatted Diff
Diff
Show Obsolete
(3)
View All
Add attachment
proposed patch, testcase, etc.
Adrian Perez
Comment 1
2017-08-03 03:57:23 PDT
Carlos López has posted a working patch at
http://sprunge.us/aUhc
Carlos Alberto Lopez Perez
Comment 2
2017-08-06 14:51:00 PDT
Created
attachment 317384
[details]
Patch
Michael Catanzaro
Comment 3
2017-08-06 16:05:28 PDT
Comment on
attachment 317384
[details]
Patch CMake is so fragile. How could this happen. :(
Michael Catanzaro
Comment 4
2017-08-06 16:05:58 PDT
I mean, the fact that it has been possible to build at all, for years, without the right flags being passed... that is surprising.
WebKit Commit Bot
Comment 5
2017-08-06 16:35:02 PDT
Comment on
attachment 317384
[details]
Patch Clearing flags on attachment: 317384 Committed
r220326
: <
http://trac.webkit.org/changeset/220326
>
WebKit Commit Bot
Comment 6
2017-08-06 16:35:03 PDT
All reviewed patches have been landed. Closing bug.
Carlos Alberto Lopez Perez
Comment 7
2017-08-06 17:21:38 PDT
(In reply to Michael Catanzaro from
comment #4
)
> I mean, the fact that it has been possible to build at all, for years, > without the right flags being passed... that is surprising.
Two things explains this: * The default build (with Mesa as GL library and with X11 support built into Mesa's EGL) works fine without passing any cflag. You only run into this failure if your GL library requires some cflag to build. Requiring this is the exception rather than the norm. I have only seen this with the Freescale GL libraries (Vivante) or when you disable the X11 support when building Mesa's EGL libraries (as Adrian comments). * When we landed
r184954
<
https://trac.webkit.org/r184954
>, we didn't used any (E)GL function on the UIProcess, so it was not needed to add this there at that time. Only in WebCore was needed by then.
Carlos Alberto Lopez Perez
Comment 8
2017-08-07 02:54:01 PDT
Committed
r220331
: <
http://trac.webkit.org/changeset/220331
>
Zan Dobersek
Comment 9
2017-08-07 03:33:47 PDT
Comment on
attachment 317384
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=317384&action=review
> Source/WebKit/CMakeLists.txt:97 > + if (USE_OPENGL)
This doesn't account for libepoxy, where OPENGL and EGL packages aren't leveraged.
> Source/WebKit/CMakeLists.txt:127 > list(APPEND WebKit2_INCLUDE_DIRECTORIES > "${THIRDPARTY_DIR}/ANGLE" > "${THIRDPARTY_DIR}/ANGLE/include/KHR"
We shouldn't be using ANGLE headers in the first place.
Zan Dobersek
Comment 10
2017-08-07 03:56:09 PDT
Comment on
attachment 317384
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=317384&action=review
>> Source/WebKit/CMakeLists.txt:127 >> "${THIRDPARTY_DIR}/ANGLE/include/KHR" > > We shouldn't be using ANGLE headers in the first place.
... but it's apparently needed due to indirect GraphicsContext3D.h inclusions. This should be addressed later then, after GC3D usage cleanup.
Carlos Alberto Lopez Perez
Comment 11
2017-08-07 03:58:10 PDT
(In reply to Zan Dobersek from
comment #9
)
> Comment on
attachment 317384
[details]
> Patch > > View in context: >
https://bugs.webkit.org/attachment.cgi?id=317384&action=review
> > > Source/WebKit/CMakeLists.txt:97 > > + if (USE_OPENGL) > > This doesn't account for libepoxy, where OPENGL and EGL packages aren't > leveraged. >
Good catch. I didn't realized about libepoxy. Let's re-open.
> > Source/WebKit/CMakeLists.txt:127 > > list(APPEND WebKit2_INCLUDE_DIRECTORIES > > "${THIRDPARTY_DIR}/ANGLE" > > "${THIRDPARTY_DIR}/ANGLE/include/KHR" > > We shouldn't be using ANGLE headers in the first place.
That was already there before, I didn't introduced this include of the ANGLE headers.
Carlos Alberto Lopez Perez
Comment 12
2017-08-07 04:00:57 PDT
Reopen
Carlos Alberto Lopez Perez
Comment 13
2017-08-07 04:29:50 PDT
Created
attachment 317412
[details]
Patch
Carlos Alberto Lopez Perez
Comment 14
2017-08-07 04:32:41 PDT
Created
attachment 317413
[details]
Patch
Carlos Alberto Lopez Perez
Comment 15
2017-08-07 04:34:51 PDT
Created
attachment 317414
[details]
Patch fix typo on changelog
Michael Catanzaro
Comment 16
2017-08-07 07:05:39 PDT
Comment on
attachment 317412
[details]
Patch The ChangeLog is messed up and all EWS are red....
Carlos Alberto Lopez Perez
Comment 17
2017-08-07 07:19:27 PDT
(In reply to Michael Catanzaro from
comment #16
)
> Comment on
attachment 317412
[details]
> Patch > > The ChangeLog is messed up and all EWS are red....
Why do you comment on an obsoleted attachment? please see
https://bugs.webkit.org/attachment.cgi?id=317414&action=review
Michael Catanzaro
Comment 18
2017-08-07 08:14:43 PDT
Comment on
attachment 317414
[details]
Patch I'm bad at Bugzilla! Much better.
WebKit Commit Bot
Comment 19
2017-08-07 08:44:17 PDT
Comment on
attachment 317414
[details]
Patch Clearing flags on attachment: 317414 Committed
r220334
: <
http://trac.webkit.org/changeset/220334
>
WebKit Commit Bot
Comment 20
2017-08-07 08:44:19 PDT
All reviewed patches have been landed. Closing bug.
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