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RESOLVED FIXED
155105
[TextureMapper] [BitmapTexturePool] Use appropriate list size when freeing textures
https://bugs.webkit.org/show_bug.cgi?id=155105
Summary
[TextureMapper] [BitmapTexturePool] Use appropriate list size when freeing te...
Miguel Gomez
Reported
2016-03-07 01:20:27 PST
BitmapTexturePool is using the wrong vector size when freeing elements from the m_attachmentTextures list. It's using m_textures size instead of m_attachmentTextures as it should.
Attachments
Patch
(1.74 KB, patch)
2016-03-07 02:40 PST
,
Miguel Gomez
no flags
Details
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proposed patch, testcase, etc.
Miguel Gomez
Comment 1
2016-03-07 01:23:39 PST
This problem was introduced in the patch for bug
https://bugs.webkit.org/show_bug.cgi?id=154965
Miguel Gomez
Comment 2
2016-03-07 02:40:05 PST
Created
attachment 273168
[details]
Patch
WebKit Commit Bot
Comment 3
2016-03-07 04:07:24 PST
Comment on
attachment 273168
[details]
Patch Clearing flags on attachment: 273168 Committed
r197678
: <
http://trac.webkit.org/changeset/197678
>
WebKit Commit Bot
Comment 4
2016-03-07 04:07:28 PST
All reviewed patches have been landed. Closing bug.
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