RESOLVED CONFIGURATION CHANGED 101346
No condition present to check if Compressed Texture S3TC extension support exists
https://bugs.webkit.org/show_bug.cgi?id=101346
Summary No condition present to check if Compressed Texture S3TC extension support ex...
akaushik
Reported 2012-11-06 07:26:00 PST
WebGLRenderingCOntext::getExtension does not check if compressed_texture_s3tc is supported before returning a WebGLExtension object.
Attachments
proposed patch (904 bytes, patch)
2012-11-06 07:28 PST, akaushik
no flags
Patch (1.84 KB, patch)
2012-11-12 09:39 PST, akaushik
no flags
Patch (1.84 KB, patch)
2012-11-12 11:14 PST, akaushik
no flags
Patch (1.83 KB, patch)
2012-11-19 11:56 PST, akaushik
no flags
Patch (7.43 KB, patch)
2012-11-20 10:57 PST, akaushik
no flags
Patch (7.40 KB, patch)
2012-11-21 13:12 PST, akaushik
no flags
Patch (7.37 KB, patch)
2012-11-29 13:36 PST, akaushik
darin: review+
webkit.review.bot: commit-queue-
akaushik
Comment 1 2012-11-06 07:28:15 PST
Created attachment 172581 [details] proposed patch proposed patch
George Staikos
Comment 2 2012-11-11 10:21:10 PST
Is this patch up for review?
akaushik
Comment 3 2012-11-12 05:10:51 PST
Yes, this patch is up for review. (In reply to comment #2) > Is this patch up for review?
Antonio Gomes
Comment 4 2012-11-12 05:44:52 PST
akaushik
Comment 5 2012-11-12 09:39:39 PST
WebKit Review Bot
Comment 6 2012-11-12 10:25:40 PST
Attachment 173662 [details] did not pass style-queue: Failed to run "['Tools/Scripts/check-webkit-style', '--diff-files', u'Source/WebCore/ChangeLog', u'Source/WebCor..." exit_code: 1 Source/WebCore/html/canvas/WebGLRenderingContext.cpp:2369: Weird number of spaces at line-start. Are you using a 4-space indent? [whitespace/indent] [3] Total errors found: 1 in 2 files If any of these errors are false positives, please file a bug against check-webkit-style.
akaushik
Comment 7 2012-11-12 11:14:13 PST
Rob Buis
Comment 8 2012-11-15 12:48:22 PST
(In reply to comment #7) > Created an attachment (id=173674) [details] > Patch Do you mean this to be BlackBerry specific? If so you need to ifdef (PLATFORM(BB)) the change. If this is for all ports, the [BlackBerry] in the title is misleading, and we want non BB reviewers to look at it.
akaushik
Comment 9 2012-11-19 11:56:34 PST
akaushik
Comment 10 2012-11-19 11:58:40 PST
(In reply to comment #8) Yes, the patch is meant to be BlackBerry specific, and the change you suggested has been made. > (In reply to comment #7) > > Created an attachment (id=173674) [details] [details] > > Patch > > Do you mean this to be BlackBerry specific? If so you need to ifdef (PLATFORM(BB)) the change. If this is for all ports, the [BlackBerry] in the title is misleading, and we want non BB reviewers to look at it.
Yong Li
Comment 11 2012-11-19 12:36:28 PST
(In reply to comment #10) > (In reply to comment #8) > Yes, the patch is meant to be BlackBerry specific, and the change you suggested has been made. > > (In reply to comment #7) > > > Created an attachment (id=173674) [details] [details] [details] > > > Patch > > > > Do you mean this to be BlackBerry specific? If so you need to ifdef (PLATFORM(BB)) the change. If this is for all ports, the [BlackBerry] in the title is misleading, and we want non BB reviewers to look at it. Might be also good for other platforms?
akaushik
Comment 12 2012-11-19 12:43:59 PST
(In reply to comment #11) We're not sure about the string that's being used to check whether s3tc is supported or not. We are using this website (http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt) as our basis for the string being passed in, but we're not a 100% sure and don't want other platforms to suffer because of this. > (In reply to comment #10) > > (In reply to comment #8) > > Yes, the patch is meant to be BlackBerry specific, and the change you suggested has been made. > > > (In reply to comment #7) > > > > Created an attachment (id=173674) [details] [details] [details] [details] > > > > Patch > > > > > > Do you mean this to be BlackBerry specific? If so you need to ifdef (PLATFORM(BB)) the change. If this is for all ports, the [BlackBerry] in the title is misleading, and we want non BB reviewers to look at it. > > Might be also good for other platforms?
Yong Li
Comment 13 2012-11-19 12:50:00 PST
(In reply to comment #12) > (In reply to comment #11) > We're not sure about the string that's being used to check whether s3tc is supported or not. We are using this website (http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt) as our basis for the string being passed in, but we're not a 100% sure and don't want other platforms to suffer because of this. > If a platform does support GL_EXT_texture_compression_s3tc but Extensions3D::supports(GL_EXT_texture_compression_s3tc) returns false, I would think it is a bug in that port, and should be fixed by people who maintain that port. I think this is actually a cross-platform fix. Can you create a layout-test and also get WebGL reviewers involved? class Extensions3D { public: virtual ~Extensions3D() {} // Supported extensions: // GL_EXT_texture_format_BGRA8888 // GL_EXT_read_format_bgra // GL_ARB_robustness // GL_ARB_texture_non_power_of_two / GL_OES_texture_npot // GL_EXT_packed_depth_stencil / GL_OES_packed_depth_stencil // GL_ANGLE_framebuffer_blit / GL_ANGLE_framebuffer_multisample // GL_OES_texture_float // GL_OES_standard_derivatives // GL_OES_rgb8_rgba8 // GL_OES_vertex_array_object // GL_ANGLE_translated_shader_source // GL_ARB_texture_rectangle (only the subset required to // implement IOSurface binding; it's recommended to support // this only on Mac OS X to limit the amount of code dependent // on this extension) // GL_EXT_texture_compression_dxt1 // GL_EXT_texture_compression_s3tc // GL_OES_compressed_ETC1_RGB8_texture // GL_IMG_texture_compression_pvrtc // EXT_texture_filter_anisotropic // GL_EXT_debug_marker // GL_CHROMIUM_copy_texture // GL_CHROMIUM_flipy // Takes full name of extension; for example, // "GL_EXT_texture_format_BGRA8888". virtual bool supports(const String&) = 0;
akaushik
Comment 14 2012-11-20 06:02:13 PST
Comment on attachment 173674 [details] Patch No longer obsolete, since it's being considered for all platforms.
akaushik
Comment 15 2012-11-20 06:02:36 PST
Comment on attachment 175016 [details] Patch Obsolete.
WebKit Review Bot
Comment 16 2012-11-20 06:02:44 PST
Comment on attachment 173674 [details] Patch Rejecting attachment 173674 [details] from review queue. akaushik@rim.com does not have reviewer permissions according to http://trac.webkit.org/browser/trunk/Tools/Scripts/webkitpy/common/config/committers.py. - If you do not have reviewer rights please read http://webkit.org/coding/contributing.html for instructions on how to use bugzilla flags. - If you have reviewer rights please correct the error in Tools/Scripts/webkitpy/common/config/committers.py by adding yourself to the file (no review needed). The commit-queue restarts itself every 2 hours. After restart the commit-queue will correctly respect your reviewer rights.
akaushik
Comment 17 2012-11-20 10:57:26 PST
Kenneth Russell
Comment 18 2012-11-20 12:11:48 PST
Comment on attachment 175248 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=175248&action=review Looks fair overall but needs a little more work. > Source/WebCore/html/canvas/WebGLRenderingContext.cpp:2382 > + && m_context->getExtensions()->supports("GL_EXT_texture_compression_s3tc")) { Use WebGLCompressedTextureS3TC::supported(WebGLRenderingContext*) instead to keep the checks here and WebGLRenderingContext::getSupportedExtensions symmetric.
akaushik
Comment 19 2012-11-21 13:12:26 PST
Kenneth Russell
Comment 20 2012-11-27 10:56:17 PST
Comment on attachment 175505 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=175505&action=review Sorry for the delay getting back to this. Looks good; r=me. Please make the requested cleanups. You can then add my name to the "Reviewed by" line by hand, upload a revised patch, and any committer can cq+ it. > LayoutTests/ChangeLog:4 > + LayoutTests: Remove this and surrounding blank lines. > LayoutTests/fast/canvas/webgl/webgl-compressed-texture-s3tc.html:1 > +<!DOCTYPE html> Please clean up the weird characters at the beginning of this line.
akaushik
Comment 21 2012-11-29 13:36:30 PST
WebKit Review Bot
Comment 22 2013-02-15 10:58:19 PST
Comment on attachment 176808 [details] Patch Rejecting attachment 176808 [details] from commit-queue. rwlbuis@gmail.com does not have committer permissions according to http://trac.webkit.org/browser/trunk/Tools/Scripts/webkitpy/common/config/committers.py. - If you do not have committer rights please read http://webkit.org/coding/contributing.html for instructions on how to use bugzilla flags. - If you have committer rights please correct the error in Tools/Scripts/webkitpy/common/config/committers.py by adding yourself to the file (no review needed). The commit-queue restarts itself every 2 hours. After restart the commit-queue will correctly respect your committer rights.
Kenneth Russell
Comment 23 2013-02-15 11:26:50 PST
Sorry, somehow this got lost. This issue was recently rediscovered in https://bugs.webkit.org/show_bug.cgi?id=109508 and the code change was made, so the attached patch will now have conflicts, but if you want to land the test, that would be useful.
Darin Adler
Comment 24 2013-03-06 09:06:42 PST
Comment on attachment 176808 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=176808&action=review > Source/WebCore/html/canvas/WebGLRenderingContext.cpp:2382 > + if (equalIgnoringCase(name, "WEBKIT_WEBGL_compressed_texture_s3tc") > + && WebGLCompressedTextureS3TC::supported(this)) { Normally we’d just put this on one line.
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