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RESOLVED DUPLICATE of
bug 105326
100920
[Cairo] [TextureMapper] WebGL does not clear buffer after one frame is composited in TextureMapperGL
https://bugs.webkit.org/show_bug.cgi?id=100920
Summary
[Cairo] [TextureMapper] WebGL does not clear buffer after one frame is compo...
ys.suh
Reported
2012-10-31 23:08:24 PDT
Since the paintToTextureMapper method just return after drawing WebGL texture to compositing layer, uncleared features remain on next frame. Test page:
http://aleksandarrodic.com/p/jellyfish/
I mainly tested this on GTK port and this also occurs on QT port which uses TextureMapperGL.
Attachments
Patch
(1.84 KB, patch)
2012-10-31 23:16 PDT
,
ys.suh
no flags
Details
Formatted Diff
Diff
Patch
(1.89 KB, patch)
2012-11-05 17:51 PST
,
ys.suh
noam
: review+
Details
Formatted Diff
Diff
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proposed patch, testcase, etc.
ys.suh
Comment 1
2012-10-31 23:16:22 PDT
Created
attachment 171775
[details]
Patch
Joone Hur
Comment 2
2012-11-05 17:01:41 PST
Comment on
attachment 171775
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=171775&action=review
> Source/WebCore/ChangeLog:8 > + Additional information of the change such as approach, rationale. Please add per-function descriptions below (OOPS!).
You need to add details on your patch.
> Source/WebCore/ChangeLog:10 > + No new tests (OOPS!).
Please add a reason why new tests are not required.
ys.suh
Comment 3
2012-11-05 17:51:06 PST
Created
attachment 172455
[details]
Patch
Dongseong Hwang
Comment 4
2013-01-10 20:37:59 PST
Oops, I fixed this bug because I did not know you had fixed. Sorry. *** This bug has been marked as a duplicate of
bug 105326
***
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