| Summary: | webgl/2.0.1/conformance/glsl/misc/fragcolor-fragdata-invariant.html fails | ||
|---|---|---|---|
| Product: | WebKit | Reporter: | Kimmo Kinnunen <kkinnunen> |
| Component: | WebGL | Assignee: | Nobody <webkit-unassigned> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | Normal | CC: | dino, kbr, kkinnunen |
| Priority: | P2 | ||
| Version: | Other | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 222812 | ||
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Description
Kimmo Kinnunen
2021-03-17 00:19:19 PDT
https://www.khronos.org/registry/webgl/sdk/tests/conformance/glsl/misc/fragcolor-fragdata-invariant.html?webglVersion=2&quiet=0&quick=1 Declaring both gl_FragColor and gl_FragData invariant should succeed. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". test: Declaring both gl_FragColor and gl_FragData invariant should succeed. default vertex shader default vertex shader translated for driver test fragment shader FAIL [unexpected fragment shader compile status] (expected: true) Declaring both gl_FragColor and gl_FragData invariant should succeed. test fragment shader info log PASS successfullyParsed is true TEST COMPLETE *** This bug has been marked as a duplicate of bug 223317 *** |