Bug 215404

Summary: [WebGL2] Depth formats can have mipmaps in WebGL 2
Product: WebKit Reporter: James Darpinian <jdarpinian>
Component: WebGLAssignee: James Darpinian <jdarpinian>
Status: RESOLVED FIXED    
Severity: Normal CC: cdumez, changseok, dino, esprehn+autocc, ews-watchlist, graouts, gyuyoung.kim, kbr, kondapallykalyan, webkit-bug-importer
Priority: P2 Keywords: InRadar
Version: WebKit Nightly Build   
Hardware: Unspecified   
OS: Unspecified   
Bug Depends on:    
Bug Blocks: 126404    
Attachments:
Description Flags
Patch none

Description James Darpinian 2020-08-11 17:02:31 PDT
[WebGL2] Depth formats can have mipmaps in WebGL 2
Comment 1 James Darpinian 2020-08-11 17:03:30 PDT
Created attachment 406437 [details]
Patch
Comment 2 Kenneth Russell 2020-08-11 17:09:10 PDT
Comment on attachment 406437 [details]
Patch

Outstanding! Looks great!
Comment 3 EWS 2020-08-11 17:32:23 PDT
Committed r265540: <https://trac.webkit.org/changeset/265540>

All reviewed patches have been landed. Closing bug and clearing flags on attachment 406437 [details].
Comment 4 Radar WebKit Bug Importer 2020-08-11 17:33:28 PDT
<rdar://problem/66872916>