Bug 215404 - [WebGL2] Depth formats can have mipmaps in WebGL 2
Summary: [WebGL2] Depth formats can have mipmaps in WebGL 2
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: WebGL (show other bugs)
Version: WebKit Nightly Build
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: James Darpinian
URL:
Keywords: InRadar
Depends on:
Blocks: 126404
  Show dependency treegraph
 
Reported: 2020-08-11 17:02 PDT by James Darpinian
Modified: 2020-08-11 17:33 PDT (History)
10 users (show)

See Also:


Attachments
Patch (200.86 KB, patch)
2020-08-11 17:03 PDT, James Darpinian
no flags Details | Formatted Diff | Diff

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Description James Darpinian 2020-08-11 17:02:31 PDT
[WebGL2] Depth formats can have mipmaps in WebGL 2
Comment 1 James Darpinian 2020-08-11 17:03:30 PDT
Created attachment 406437 [details]
Patch
Comment 2 Kenneth Russell 2020-08-11 17:09:10 PDT
Comment on attachment 406437 [details]
Patch

Outstanding! Looks great!
Comment 3 EWS 2020-08-11 17:32:23 PDT
Committed r265540: <https://trac.webkit.org/changeset/265540>

All reviewed patches have been landed. Closing bug and clearing flags on attachment 406437 [details].
Comment 4 Radar WebKit Bug Importer 2020-08-11 17:33:28 PDT
<rdar://problem/66872916>