int translatedShaderLength = translatedShaderSource.length(); ^ it is the length of String. But the following code is using it as the length of the CString of the String.
Created attachment 165431 [details] Patch
Comment on attachment 165431 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=165431&action=review > Source/WebCore/ChangeLog:11 > + * platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp: > + (WebCore::GraphicsContext3D::compileShader): Since this is so easy to describe, it would be nice to explain what you did here.
Created attachment 165614 [details] Patch for land
Comment on attachment 165614 [details] Patch for land Clearing flags on attachment: 165614 Committed r129547: <http://trac.webkit.org/changeset/129547>
Attachment 165431 [details] was posted by a committer and has review+, assigning to Leo Yang for commit.
Comment on attachment 165431 [details] Patch The patch has been landed.
Close.