We need to use glDeleteProgram instead of glDeleteShader. Change the name of the variable at the same time.
Created attachment 164131 [details] patch
LGTM
Comment on attachment 164131 [details] patch Looks good.
Comment on attachment 164131 [details] patch Clearing flags on attachment: 164131 Committed r128760: <http://trac.webkit.org/changeset/128760>
All reviewed patches have been landed. Closing bug.