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RESOLVED FIXED
Bug 95661
[Chromium] Multiple commits without invalidation allowed per redraw.
https://bugs.webkit.org/show_bug.cgi?id=95661
Summary
[Chromium] Multiple commits without invalidation allowed per redraw.
David Reveman
Reported
2012-09-02 19:53:14 PDT
There's no mechanism in place to prevent multiple commits per redraw. Multiple commits with resource updates are prevented as a side-effect of how the current incremental resource update mechanism works.
Attachments
Patch
(8.07 KB, patch)
2012-09-02 20:00 PDT
,
David Reveman
no flags
Details
Formatted Diff
Diff
Patch
(8.43 KB, patch)
2012-09-02 21:11 PDT
,
David Reveman
no flags
Details
Formatted Diff
Diff
Patch
(9.71 KB, patch)
2012-09-06 17:10 PDT
,
David Reveman
no flags
Details
Formatted Diff
Diff
Patch
(9.68 KB, patch)
2012-09-07 14:46 PDT
,
David Reveman
no flags
Details
Formatted Diff
Diff
Patch
(10.29 KB, patch)
2012-09-07 16:02 PDT
,
David Reveman
no flags
Details
Formatted Diff
Diff
Patch
(10.27 KB, patch)
2012-09-07 16:21 PDT
,
David Reveman
no flags
Details
Formatted Diff
Diff
Show Obsolete
(5)
View All
Add attachment
proposed patch, testcase, etc.
David Reveman
Comment 1
2012-09-02 20:00:13 PDT
Created
attachment 161855
[details]
Patch Unit tests and change that prevents all types of commits from happening twice between vsync ticks
WebKit Review Bot
Comment 2
2012-09-02 20:03:42 PDT
Comment on
attachment 161855
[details]
Patch
Attachment 161855
[details]
did not pass chromium-ews (chromium-xvfb): Output:
http://queues.webkit.org/results/13733388
Peter Beverloo (cr-android ews)
Comment 3
2012-09-02 20:12:36 PDT
Comment on
attachment 161855
[details]
Patch
Attachment 161855
[details]
did not pass cr-android-ews (chromium-android): Output:
http://queues.webkit.org/results/13734298
David Reveman
Comment 4
2012-09-02 20:17:14 PDT
The current patch breaks some existing unit tests but I'll fix that before landing. The important part of the patch is the new unit tests. My current understanding is that all these tests should pass and the change included enforces that. Is that correct?
James Robinson
Comment 5
2012-09-02 20:42:09 PDT
Comment on
attachment 161855
[details]
Patch Setting this bit on the scheduler feels redundant with the state transitions we already have. We should go from commit -> waiting for draw -> draw -> ready for commit again. How are we falling out of waiting_for_first_draw without drawing? Why 50 in the unit tests? Is there anything in particular interesting about that number, or is it meant as a blind fuzz test of sorts? It doesn't really feel appropriate as a unit test.
David Reveman
Comment 6
2012-09-02 21:11:53 PDT
Created
attachment 161856
[details]
Patch Only call setCanBeginFrame(true) when no more resource updates
WebKit Review Bot
Comment 7
2012-09-02 21:15:32 PDT
Comment on
attachment 161856
[details]
Patch
Attachment 161856
[details]
did not pass chromium-ews (chromium-xvfb): Output:
http://queues.webkit.org/results/13726920
Peter Beverloo (cr-android ews)
Comment 8
2012-09-02 21:22:36 PDT
Comment on
attachment 161856
[details]
Patch
Attachment 161856
[details]
did not pass cr-android-ews (chromium-android): Output:
http://queues.webkit.org/results/13741013
James Robinson
Comment 9
2012-09-04 17:50:05 PDT
Comment on
attachment 161856
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=161856&action=review
> Source/WebCore/platform/graphics/chromium/cc/CCScheduler.cpp:94 > m_stateMachine.beginFrameComplete(); > + m_stateMachine.setCanBeginFrame(false);
These still seem redundant to me. Telling the state machine beginFrameComplete should put us into the waiting for draw state. Once we get into this state, how are we returning ACTION_BEGIN_FRAME before we actually draw? I think fixing that will fix this class of bugs without needing redundant state sets.
David Reveman
Comment 10
2012-09-06 17:10:00 PDT
Created
attachment 162622
[details]
Patch Use COMMIT_STATE_WAITING_FOR_FIRST_DRAW to enforce a draw after each commit.
James Robinson
Comment 11
2012-09-06 17:25:46 PDT
Comment on
attachment 162622
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162622&action=review
> Source/WebCore/platform/graphics/chromium/cc/CCSchedulerStateMachine.cpp:209 > + if (!m_needsForcedCommit) > m_commitState = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; > else > m_commitState = COMMIT_STATE_IDLE;
After ACTION_COMMIT you should unconditionally enter COMMIT_STATE_WAITING_FOR_FIRST_DRAW. If we need a forced commit, we'll go ahead and emit ACTION_BEGIN_FRAME even if we're in COMMIT_STATE_WAITING_FOR_FIRST_DRAW. I can't figure out for the life of me what the conditions "(m_needsCommit || !m_visible) && !m_needsForcedCommit" were supposed to do
Nat Duca
Comment 12
2012-09-06 17:29:55 PDT
Comment on
attachment 162622
[details]
Patch Lets give this a try. I really think we need to do a patch to hoist the impl-side "dont actually commit now" out of the scheduler completely, but thats for another day.
James Robinson
Comment 13
2012-09-06 17:30:06 PDT
Comment on
attachment 162622
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162622&action=review
> Source/WebKit/chromium/tests/CCLayerTreeHostTest.cpp:2915 > + if (m_numDidCommit < 50) {
this is not a good unit test. a unit test should test for a specific case, not just blindly loop a bunch. run through the states you care about and then end the test - you definitely don't care about 50 different states
> Source/WebKit/chromium/tests/CCLayerTreeHostTest.cpp:2972 > + if (m_numAnimate < 50) {
same here. make the test specific
David Reveman
Comment 14
2012-09-07 14:46:53 PDT
Created
attachment 162873
[details]
Patch Check number of commits between first and second draw instead of ending the tests after a random number of commits.
James Robinson
Comment 15
2012-09-07 15:11:45 PDT
Comment on
attachment 162873
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162873&action=review
> Source/WebCore/platform/graphics/chromium/cc/CCSchedulerStateMachine.cpp:209 > + if (!m_needsForcedCommit) > m_commitState = COMMIT_STATE_WAITING_FOR_FIRST_DRAW; > else > m_commitState = COMMIT_STATE_IDLE;
Why didn't you fix this?
David Reveman
Comment 16
2012-09-07 16:02:17 PDT
Created
attachment 162894
[details]
Patch Always update commit state to COMMIT_STATE_WAITING_FOR_FIRST_DRAW from ACTION_COMMIT
James Robinson
Comment 17
2012-09-07 16:03:39 PDT
Comment on
attachment 162894
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162894&action=review
Great!
> Source/WebCore/ChangeLog:9 > + Enter COMMIT_STATE_WAITING_FOR_FIRST_DRAW after commit unless we need > + a forced commit. This ensures we draw before beginning a new frame.
update this - I think the "unless..." is stale now
David Reveman
Comment 18
2012-09-07 16:21:16 PDT
Created
attachment 162896
[details]
Patch Fix changelog
WebKit Review Bot
Comment 19
2012-09-07 17:25:01 PDT
Comment on
attachment 162896
[details]
Patch Clearing flags on attachment: 162896 Committed
r127940
: <
http://trac.webkit.org/changeset/127940
>
WebKit Review Bot
Comment 20
2012-09-07 17:25:04 PDT
All reviewed patches have been landed. Closing bug.
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