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RESOLVED FIXED
Bug 94725
[CSS Shaders] Refactor CustomFilterMesh and CustomFilter*Program
https://bugs.webkit.org/show_bug.cgi?id=94725
Summary
[CSS Shaders] Refactor CustomFilterMesh and CustomFilter*Program
Joshua Netterfield
Reported
2012-08-22 10:37:14 PDT
The BlackBerry port does not use a hidden GraphicsContext3D to render CSS shaders, but would like to share as much code with other ports as possible. In order to share the most code possible, a small refactoring of CustomFilterMesh and CustomFilter*Program is needed.
Attachments
Patch
(52.52 KB, patch)
2012-08-31 10:28 PDT
,
Joshua Netterfield
no flags
Details
Formatted Diff
Diff
Patch
(34.21 KB, patch)
2012-09-04 16:24 PDT
,
Arvid Nilsson
no flags
Details
Formatted Diff
Diff
Patch
(37.56 KB, patch)
2012-09-04 17:29 PDT
,
Arvid Nilsson
no flags
Details
Formatted Diff
Diff
Patch
(42.05 KB, patch)
2012-09-07 10:07 PDT
,
Arvid Nilsson
no flags
Details
Formatted Diff
Diff
Patch
(39.57 KB, patch)
2012-09-07 11:03 PDT
,
Arvid Nilsson
no flags
Details
Formatted Diff
Diff
Patch
(42.05 KB, patch)
2012-09-07 11:10 PDT
,
Arvid Nilsson
no flags
Details
Formatted Diff
Diff
Patch
(42.07 KB, patch)
2012-09-07 14:53 PDT
,
Arvid Nilsson
no flags
Details
Formatted Diff
Diff
Show Obsolete
(6)
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Add attachment
proposed patch, testcase, etc.
Joshua Netterfield
Comment 1
2012-08-31 10:28:59 PDT
Created
attachment 161729
[details]
Patch
Joshua Netterfield
Comment 2
2012-08-31 11:31:26 PDT
Max, could you comment on this?
Max Vujovic
Comment 3
2012-08-31 11:34:12 PDT
(In reply to
comment #2
)
> Max, could you comment on this?
Sure, I'll take a look. I think Alex is looking at this right now as well.
Alexandru Chiculita
Comment 4
2012-08-31 12:04:10 PDT
Comment on
attachment 161729
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=161729&action=review
Looks good! Thanks for working on this. I just had different view on the overall architecture for this.
> Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.cpp:145 > + m_positionAttribLocation = getAttribLocation("a_position");
This is the only common part of this two implementations. Initially I thought the CustomFilterValidatedProgram would have references to two different Compiled Programs: 1. CustomFilterCompiledProgram as it is today - This will be used whenever it decides to run the shader in software, ie SVG when the feCustom tag will be implemented. 2. CustomFilterPlatformCompiledProgram which would be used and owned by the platform. This will eliminate the need to have all this virtual functions and if you look at it the reused part is really small.
> Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.h:86 > + virtual Platform3DObject compileShader(GC3Denum shaderType, const String& shaderString) = 0;
Some platforms might not have access to Platform3DObject. That's also an argument for having two different classes for the CompiledPrograms.
> Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.h:122 > +class CustomFilterCompiledProgramGC3D : public CustomFilterCompiledProgram {
If you follow my pattern CustomFilterCompiledProgramGC3D will not exist anymore.
> Source/WebCore/platform/graphics/filters/CustomFilterGlobalContext.cpp:77 > void CustomFilterGlobalContext::prepareContextIfNeeded(HostWindow* hostWindow)
I think hostWindow will become unused parameter.
> Source/WebCore/platform/graphics/filters/CustomFilterValidatedProgram.cpp:108 > + m_compiledProgram = CustomFilterCompiledProgramOpenGLCommon::create(m_validatedVertexShader, m_validatedFragmentShader);
I think this should go into something named CustomFilterValidatedProgram::platformCompiledProgram() which will do nothing on other platforms for now and on Blackberry will create the CustomFilterCompiledProgramOpenGLCommon. You can have a typedef in the ValidatedProgram for the CustomFilterPlatformCompiledProgram to CustomFilterCompiledProgramOpenGLCommon on Blackberry. Note that compiledProgram will co-exist with platformCompiledProgram.
> Source/WebCore/platform/graphics/filters/FECustomFilter.cpp:206 > + m_mesh = CustomFilterMeshGC3D::create(m_context.get(), m_meshColumns, m_meshRows,
I think we could use a different pattern on CustomFilterMesh. Let's extract that into two different classes: CustomFilterMesh will just be the generator of the mesh coordinates. While the actual loading into GPU and reference keeping will be moved to an object called CustomFilterMeshOwnerGC3D or CustomFilterMeshOwnerOpenGLCommon. The last two classes do not need to be related as they are used in different contexts. The construction pattern of CustomFilterMeshOwnerGC3D would look like: CustomFilterMeshOwnerGC3D::create(CustomFilterMesh::create(...)); The same can be applied for CustomFilterMeshOwnerOpenGLCommon. This way CustomFilterMesh will just work in the CPU memory. The Owner will upload it on the GPU and keep a reference to the native vertex buffers. The Owner will not really need to keep the Mesh object alive after it uploads to GPU.
Joshua Netterfield
Comment 5
2012-08-31 12:35:28 PDT
(In reply to
comment #4
)
> (From update of
attachment 161729
[details]
) > View in context:
https://bugs.webkit.org/attachment.cgi?id=161729&action=review
> > Looks good! Thanks for working on this. I just had different view on the overall architecture for this. > > > Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.cpp:145 > > + m_positionAttribLocation = getAttribLocation("a_position"); > > This is the only common part of this two implementations. Initially I thought the CustomFilterValidatedProgram would have references to two different Compiled Programs: > 1. CustomFilterCompiledProgram as it is today - This will be used whenever it decides to run the shader in software, ie SVG when the feCustom tag will be implemented. > 2. CustomFilterPlatformCompiledProgram which would be used and owned by the platform. > > This will eliminate the need to have all this virtual functions and if you look at it the reused part is really small.
I wrote this first, but then didn't like it, so wrote what you see now. The difference was a bit more extreme two weeks ago, but there's still more code in common (40 lines) than not in common (36 lines). If any of the parameters change, you'd have to change it in two places, so it's a bit awkward. It's not a huge deal obviously, so if you prefer that, I can revert it to what I made before?
> > > Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.h:86 > > + virtual Platform3DObject compileShader(GC3Denum shaderType, const String& shaderString) = 0; > > Some platforms might not have access to Platform3DObject. That's also an argument for having two different classes for the CompiledPrograms.
I think all platforms typedef Platform3DObject as GC3Duint, as defined in GraphicsTypes3D.h. Is this not the case? Is code in -OpenGLCommon not cross-platform?
> > > Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.h:122 > > +class CustomFilterCompiledProgramGC3D : public CustomFilterCompiledProgram { > > If you follow my pattern CustomFilterCompiledProgramGC3D will not exist anymore. > > > Source/WebCore/platform/graphics/filters/CustomFilterGlobalContext.cpp:77 > > void CustomFilterGlobalContext::prepareContextIfNeeded(HostWindow* hostWindow) > > I think hostWindow will become unused parameter. > > > Source/WebCore/platform/graphics/filters/CustomFilterValidatedProgram.cpp:108 > > + m_compiledProgram = CustomFilterCompiledProgramOpenGLCommon::create(m_validatedVertexShader, m_validatedFragmentShader); > > I think this should go into something named CustomFilterValidatedProgram::platformCompiledProgram() which will do nothing on other platforms for now and on Blackberry will create the CustomFilterCompiledProgramOpenGLCommon.
Will do.
> > You can have a typedef in the ValidatedProgram for the CustomFilterPlatformCompiledProgram to CustomFilterCompiledProgramOpenGLCommon on Blackberry. > > Note that compiledProgram will co-exist with platformCompiledProgram.
There isn't currently non-accelerated filter effects, but for other platforms this would be true.
> > > Source/WebCore/platform/graphics/filters/FECustomFilter.cpp:206 > > + m_mesh = CustomFilterMeshGC3D::create(m_context.get(), m_meshColumns, m_meshRows, > > I think we could use a different pattern on CustomFilterMesh. Let's extract that into two different classes: > CustomFilterMesh will just be the generator of the mesh coordinates. While the actual loading into GPU and reference keeping will be moved to an object called CustomFilterMeshOwnerGC3D or CustomFilterMeshOwnerOpenGLCommon. The last two classes do not need to be related as they are used in different contexts.
Ok, that's just a matter of renaming things I think.
> > The construction pattern of CustomFilterMeshOwnerGC3D would look like: CustomFilterMeshOwnerGC3D::create(CustomFilterMesh::create(...)); The same can be applied for CustomFilterMeshOwnerOpenGLCommon. > > This way CustomFilterMesh will just work in the CPU memory. The Owner will upload it on the GPU and keep a reference to the native vertex buffers. The Owner will not really need to keep the Mesh object alive after it uploads to GPU.
Sure.
Joshua Netterfield
Comment 6
2012-08-31 12:38:00 PDT
Hmm... I'm making the changes, and it's about 100 lines more? Is that okay?
Joshua Netterfield
Comment 7
2012-08-31 13:02:42 PDT
I'm sorry to leave it like this, but they're kicking me out. Arvid has agreed to look at this.
Joshua Netterfield
Comment 8
2012-08-31 13:10:59 PDT
^ I'm a co-op.
Arvid Nilsson
Comment 9
2012-08-31 13:30:24 PDT
(In reply to
comment #7
)
> I'm sorry to leave it like this, but they're kicking me out. Arvid has agreed to look at this.
Thanks for all your hard work, it's great stuff! I'll try to adapt your patches to the reviewers' suggestions and make sure you're credited as the originator! Best of luck in your studies :)
Max Vujovic
Comment 10
2012-08-31 14:27:53 PDT
(In reply to
comment #9
)
> (In reply to
comment #7
) > > I'm sorry to leave it like this, but they're kicking me out. Arvid has agreed to look at this. > > Thanks for all your hard work, it's great stuff! I'll try to adapt your patches to the reviewers' suggestions and make sure you're credited as the originator! Best of luck in your studies :)
Yup, thanks Joshua! We appreciate all your help on shaders :)
Arvid Nilsson
Comment 11
2012-09-03 07:16:16 PDT
I'm looking into this and Joshua's other unlanded patches.
Alexandru Chiculita
Comment 12
2012-09-03 10:07:02 PDT
(In reply to
comment #5
)
> (In reply to
comment #4
) > > (From update of
attachment 161729
[details]
[details]) > > View in context:
https://bugs.webkit.org/attachment.cgi?id=161729&action=review
> >
Thank you for working on CSS Shaders! Sorry about all delay with my comments, but I need to make sure we can reuse this on other platforms too.
> > Looks good! Thanks for working on this. I just had different view on the overall architecture for this. > > > > > Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.cpp:145 > > > + m_positionAttribLocation = getAttribLocation("a_position"); > > > > This is the only common part of this two implementations. Initially I thought the CustomFilterValidatedProgram would have references to two different Compiled Programs: > > 1. CustomFilterCompiledProgram as it is today - This will be used whenever it decides to run the shader in software, ie SVG when the feCustom tag will be implemented. > > 2. CustomFilterPlatformCompiledProgram which would be used and owned by the platform. > > > > This will eliminate the need to have all this virtual functions and if you look at it the reused part is really small. > > I wrote this first, but then didn't like it, so wrote what you see now. The difference was a bit more extreme two weeks ago, but there's still more code in common (40 lines) than not in common (36 lines). If any of the parameters change, you'd have to change it in two places, so it's a bit awkward. It's not a huge deal obviously, so if you prefer that, I can revert it to what I made before?
I think this would be a better way to do it, even if we duplicate the parameters. That's because other platforms might choose to implement the rendering in platform code that is not part of WebKit, so this part of the code would duplicate anyway.
> > > > > > Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.h:86 > > > + virtual Platform3DObject compileShader(GC3Denum shaderType, const String& shaderString) = 0; > > > > Some platforms might not have access to Platform3DObject. That's also an argument for having two different classes for the CompiledPrograms. > > I think all platforms typedef Platform3DObject as GC3Duint, as defined in GraphicsTypes3D.h. Is this not the case? Is code in -OpenGLCommon not cross-platform? > > > > > > Source/WebCore/platform/graphics/filters/CustomFilterCompiledProgram.h:122 > > > +class CustomFilterCompiledProgramGC3D : public CustomFilterCompiledProgram { > > > > If you follow my pattern CustomFilterCompiledProgramGC3D will not exist anymore. > > > > > Source/WebCore/platform/graphics/filters/CustomFilterGlobalContext.cpp:77 > > > void CustomFilterGlobalContext::prepareContextIfNeeded(HostWindow* hostWindow) > > > > I think hostWindow will become unused parameter. > > > > > Source/WebCore/platform/graphics/filters/CustomFilterValidatedProgram.cpp:108 > > > + m_compiledProgram = CustomFilterCompiledProgramOpenGLCommon::create(m_validatedVertexShader, m_validatedFragmentShader); > > > > I think this should go into something named CustomFilterValidatedProgram::platformCompiledProgram() which will do nothing on other platforms for now and on Blackberry will create the CustomFilterCompiledProgramOpenGLCommon. > > Will do. > > > > > You can have a typedef in the ValidatedProgram for the CustomFilterPlatformCompiledProgram to CustomFilterCompiledProgramOpenGLCommon on Blackberry. > > > > Note that compiledProgram will co-exist with platformCompiledProgram. > > There isn't currently non-accelerated filter effects, but for other platforms this would be true. > > > > > > Source/WebCore/platform/graphics/filters/FECustomFilter.cpp:206 > > > + m_mesh = CustomFilterMeshGC3D::create(m_context.get(), m_meshColumns, m_meshRows, > > > > I think we could use a different pattern on CustomFilterMesh. Let's extract that into two different classes: > > CustomFilterMesh will just be the generator of the mesh coordinates. While the actual loading into GPU and reference keeping will be moved to an object called CustomFilterMeshOwnerGC3D or CustomFilterMeshOwnerOpenGLCommon. The last two classes do not need to be related as they are used in different contexts. > > Ok, that's just a matter of renaming things I think. > > > > > The construction pattern of CustomFilterMeshOwnerGC3D would look like: CustomFilterMeshOwnerGC3D::create(CustomFilterMesh::create(...)); The same can be applied for CustomFilterMeshOwnerOpenGLCommon. > > > > This way CustomFilterMesh will just work in the CPU memory. The Owner will upload it on the GPU and keep a reference to the native vertex buffers. The Owner will not really need to keep the Mesh object alive after it uploads to GPU. > > Sure.
Arvid Nilsson
Comment 13
2012-09-04 16:24:17 PDT
Created
attachment 162128
[details]
Patch
Arvid Nilsson
Comment 14
2012-09-04 16:29:05 PDT
(In reply to
comment #13
)
> Created an attachment (id=162128) [details] > Patch
Note, this patch lacks a hunk that adds CustomFilterMeshGenerator.h/cpp to the xcodeproj, because I can't generate the proper hashes on my Linux machine. I'll need to use a Mac for that at some point.
Alexandru Chiculita
Comment 15
2012-09-04 16:42:02 PDT
Comment on
attachment 162128
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162128&action=review
It looks good! Thanks!
> Source/WebCore/platform/graphics/filters/CustomFilterGlobalContext.cpp:91 > + // FIXME: We should consider separating filter validation into a separate class that has no GraphicsContext3D dependency.
I think the assert was not needed anymore in here, so it's safe to remove the fixme too. Could you please move the assert to CustomFilterValidatedProgram::compiledProgram() instead ? ASSERT(m_globalContext->context());
> Source/WebCore/platform/graphics/filters/CustomFilterValidatedProgram.h:86 > + PlatformCompiledProgramPtr platformCompiledProgram();
I think you return a RefPtr<WebCore::LayerCompiledProgram> in here. I suppose we want a PassRefPtr<>.
Arvid Nilsson
Comment 16
2012-09-04 16:47:37 PDT
(In reply to
comment #13
)
> Created an attachment (id=162128) [details] > Patch
I was also gonna say, the code in
https://bugs.webkit.org/show_bug.cgi?id=94728
shows how we'll leverage this refactoring in the BlackBerry port.
Arvid Nilsson
Comment 17
2012-09-04 16:49:48 PDT
Comment on
attachment 162128
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162128&action=review
>> Source/WebCore/platform/graphics/filters/CustomFilterValidatedProgram.h:86 >> + PlatformCompiledProgramPtr platformCompiledProgram(); > > I think you return a RefPtr<WebCore::LayerCompiledProgram> in here. I suppose we want a PassRefPtr<>.
The reason I do it like this is to avoid having two typedefs for a pointer type. The BlackBerry port doesn't mind the additional refcount churn here. Otherwise, I'd have to do something which I think looks silly: #if PLATFORM(BLACKBERRY) namespace WebCore { class LayerCompiledProgram; } typedef WebCore::LayerCompiledProgram PlatformCompiledProgram; typedef RefPtr<WebCore::LayerCompiledProgram> PlatformCompiledProgramPtr; typedef PassRefPtr<WebCore::LayerCompiledProgram> PlatformCompiledProgramPassPtr; #else typedef void PlatformCompiledProgram; typedef PlatformCompiledProgram* PlatformCompiledProgramPtr; typedef PlatformCompiledProgram* PlatformCompiledProgramPassPtr; #endif
Build Bot
Comment 18
2012-09-04 16:56:56 PDT
Comment on
attachment 162128
[details]
Patch
Attachment 162128
[details]
did not pass mac-ews (mac): Output:
http://queues.webkit.org/results/13753582
Arvid Nilsson
Comment 19
2012-09-04 17:29:14 PDT
Created
attachment 162137
[details]
Patch
Build Bot
Comment 20
2012-09-04 19:54:41 PDT
Comment on
attachment 162137
[details]
Patch
Attachment 162137
[details]
did not pass mac-ews (mac): Output:
http://queues.webkit.org/results/13746702
Arvid Nilsson
Comment 21
2012-09-07 10:07:05 PDT
Created
attachment 162798
[details]
Patch
Arvid Nilsson
Comment 22
2012-09-07 10:10:06 PDT
(In reply to
comment #21
)
> Created an attachment (id=162798) [details] > Patch
This is the same patch as last time, only now I managed to update the xcodeproj. Hope it passes mac ews now.
Alexandru Chiculita
Comment 23
2012-09-07 10:35:33 PDT
Comment on
attachment 162798
[details]
Patch Thanks! Looks good to me.
Rob Buis
Comment 24
2012-09-07 10:59:14 PDT
Comment on
attachment 162798
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=162798&action=review
Looks good.
> Source/WebCore/platform/graphics/filters/blackberry/CustomFilterValidatedProgramBlackBerry.cpp:2 > + * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
Should likely be BB.
Arvid Nilsson
Comment 25
2012-09-07 11:03:41 PDT
Created
attachment 162820
[details]
Patch Fix copyright header for BlackBerry-specific file
Arvid Nilsson
Comment 26
2012-09-07 11:05:55 PDT
Comment on
attachment 162820
[details]
Patch Argh, what happened to the xcodeproj diff =(
Arvid Nilsson
Comment 27
2012-09-07 11:10:22 PDT
Created
attachment 162823
[details]
Patch Fix copyright header in BB specific file without changing anything about the xcode project file diff
Rob Buis
Comment 28
2012-09-07 11:22:11 PDT
Comment on
attachment 162823
[details]
Patch Ok.
WebKit Review Bot
Comment 29
2012-09-07 13:19:04 PDT
Comment on
attachment 162823
[details]
Patch Clearing flags on attachment: 162823 Committed
r127911
: <
http://trac.webkit.org/changeset/127911
>
WebKit Review Bot
Comment 30
2012-09-07 13:19:10 PDT
All reviewed patches have been landed. Closing bug.
WebKit Review Bot
Comment 31
2012-09-07 14:03:06 PDT
Re-opened since this is blocked by 96146
James Robinson
Comment 32
2012-09-07 14:14:54 PDT
Broke the build:
http://build.webkit.org/builders/Chromium%20Mac%20Release/builds/44069/steps/compile-webkit/logs/stdio
Failure: CompileC ../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/Objects-normal/i386/CustomFilterValidatedProgram.o ../platform/graphics/filters/CustomFilterValidatedProgram.cpp normal i386 c++ com.apple.compilers.llvmgcc42 cd /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp setenv LANG en_US.US-ASCII /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/third_party/llvm-build/Release+Asserts/bin/clang -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fno-exceptions -fno-rtti -O3 -Werror -Wnewline-eof -DCHROMIUM_BUILD -DUSE_LIBJPEG_TURBO=1 -DENABLE_ONE_CLICK_SIGNIN -DENABLE_REMOTING=1 -DENABLE_WEBRTC=1 -DENABLE_CONFIGURATION_POLICY -DENABLE_INPUT_SPEECH -DENABLE_NOTIFICATIONS -DENABLE_HIDPI=1 -DENABLE_GPU=1 -DENABLE_EGLIMAGE=1 -DUSE_SKIA=1 -DENABLE_TASK_MANAGER=1 -DENABLE_WEB_INTENTS=1 -DENABLE_EXTENSIONS=1 -DENABLE_PLUGIN_INSTALLATION=1 -DENABLE_PROTECTOR_SERVICE=1 -DENABLE_SESSION_SERVICE=1 -DENABLE_THEMES=1 -DENABLE_BACKGROUND=1 -DENABLE_AUTOMATION=1 -DENABLE_PRINTING=1 -DENABLE_CAPTIVE_PORTAL_DETECTION=1 -DWEBKIT_IMPLEMENTATION=1 "-DWEBCORE_NAVIGATOR_VENDOR=\"Google Inc.\"" -DWEBCORE_NAVIGATOR_PLATFORM="MacIntel" -DWebCascadeList=ChromiumWebCoreObjCWebCascadeList -DWebCoreFlippedView=ChromiumWebCoreObjCWebCoreFlippedView -DWebScrollbarPrefsObserver=ChromiumWebCoreObjCWebScrollbarPrefsObserver -DWebCoreRenderThemeNotificationObserver=ChromiumWebCoreObjCWebCoreRenderThemeNotificationObserver -DWebFontCache=ChromiumWebCoreObjCWebFontCache -DWebScrollAnimationHelperDelegate=ChromiumWebCoreObjCWebScrollAnimationHelperDelegate -DWebScrollbarPainterControllerDelegate=ChromiumWebCoreObjCWebScrollbarPainterControllerDelegate -DWebScrollbarPainterDelegate=ChromiumWebCoreObjCWebScrollbarPainterDelegate -DWebScrollbarPartAnimation=ChromiumWebCoreObjCWebScrollbarPartAnimation -DENABLE_3D_PLUGIN=1 -DENABLE_BATTERY_STATUS=0 -DENABLE_BLOB=1 -DENABLE_BLOB_SLICE=1 -DENABLE_CHANNEL_MESSAGING=1 -DENABLE_CSP_NEXT=1 -DENABLE_CSS3_TEXT_DECORATION=0 -DENABLE_CSS_BOX_DECORATION_BREAK=1 -DENABLE_CSS_COMPOSITING=0 -DENABLE_CSS_EXCLUSIONS=1 -DENABLE_CSS_FILTERS=1 -DENABLE_CSS_HIERARCHIES=0 -DENABLE_CSS_IMAGE_SET=1 -DENABLE_CSS_IMAGE_RESOLUTION=0 -DENABLE_CSS_REGIONS=1 -DENABLE_CSS_SHADERS=1 -DENABLE_CSS_VARIABLES=1 -DENABLE_CSS_STICKY_POSITION=1 -DENABLE_CUSTOM_SCHEME_HANDLER=0 -DENABLE_DASHBOARD_SUPPORT=0 -DENABLE_DATA_TRANSFER_ITEMS=1 -DENABLE_DETAILS_ELEMENT=1 -DENABLE_DEVICE_ORIENTATION=1 -DENABLE_DIALOG_ELEMENT=1 -DENABLE_DIRECTORY_UPLOAD=1 -DENABLE_DOWNLOAD_ATTRIBUTE=1 -DENABLE_ENCRYPTED_MEDIA=1 -DENABLE_FILE_SYSTEM=1 -DENABLE_FILTERS=1 -DENABLE_FULLSCREEN_API=1 -DENABLE_GAMEPAD=1 -DENABLE_GEOLOCATION=1 -DENABLE_GESTURE_EVENTS=1 -DENABLE_ICONDATABASE=0 -DENABLE_IFRAME_SEAMLESS=1 -DENABLE_INDEXED_DATABASE=1 -DENABLE_INPUT_TYPE_DATE=1 -DENABLE_INPUT_TYPE_DATETIME=1 -DENABLE_INPUT_TYPE_DATETIMELOCAL=1 -DENABLE_INPUT_TYPE_MONTH=1 -DENABLE_INPUT_TYPE_TIME=1 -DENABLE_INPUT_TYPE_WEEK=1 -DENABLE_JAVASCRIPT_DEBUGGER=1 -DENABLE_LEGACY_CSS_VENDOR_PREFIXES=0 -DENABLE_LEGACY_VIEWPORT_ADAPTION=1 -DENABLE_LEGACY_WEBKIT_BLOB_BUILDER=1 -DENABLE_LINK_PREFETCH=1 -DENABLE_LINK_PRERENDER=1 -DENABLE_MEDIA_SOURCE=1 -DENABLE_MEDIA_STATISTICS=1 -DENABLE_METER_ELEMENT=1 -DENABLE_MHTML=1 -DENABLE_MICRODATA=0 -DENABLE_MUTATION_OBSERVERS=1 -DENABLE_NAVIGATOR_CONTENT_UTILS=1 -DENABLE_PAGE_VISIBILITY_API=1 -DENABLE_POINTER_LOCK=1 -DENABLE_PROGRESS_ELEMENT=1 -DENABLE_QUOTA=1 -DENABLE_REQUEST_ANIMATION_FRAME=1 -DENABLE_RUBY=1 -DENABLE_SANDBOX=1 -DENABLE_SCRIPTED_SPEECH=1 -DENABLE_SHADOW_DOM=1 -DENABLE_SMOOTH_SCROLLING=1 -DENABLE_SQL_DATABASE=1 -DENABLE_STYLE_SCOPED=1 -DENABLE_SVG=1 -DENABLE_SVG_FONTS=1 -DENABLE_TEXT_AUTOSIZING=1 -DENABLE_TOUCH_ADJUSTMENT=1 -DENABLE_TOUCH_EVENTS=1 -DENABLE_TOUCH_ICON_LOADING=0 -DENABLE_TOUCH_SLIDER=1 -DENABLE_V8_SCRIPT_DEBUG_SERVER=1 -DENABLE_VIDEO=1 -DENABLE_VIDEO_TRACK=1 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-I../../WebKit/chromium/third_party/skia/include/gpu -I../../WebKit/chromium/third_party/skia/include/gpu/gl -I../../WebKit/chromium/third_party/skia/include/pipe -I../../WebKit/chromium/third_party/skia/include/ports -I../../WebKit/chromium/third_party/skia/include/utils -I../../WebKit/chromium/skia/ext -I../../WebKit/chromium/third_party/skia/include/utils/mac -I../../WebKit/chromium/third_party/iccjpeg -I../../WebKit/chromium/third_party/libwebp -I../../WebKit/chromium/third_party/libpng -I../../WebKit/chromium/third_party/libxml/mac/include -I../../WebKit/chromium/third_party/libxml/src/include -I../../WebKit/chromium/third_party/libxslt -I../../WebKit/chromium/third_party/npapi -I../../WebKit/chromium/third_party/npapi/bindings -I../../WebKit/chromium/third_party/ots/include -I../../WebKit/chromium/third_party/qcms/src -I../../WebKit/chromium/third_party/sqlite -I../../WebKit/chromium/third_party/zlib -I../../WebKit/chromium/v8/include -I../../WebKit/chromium/third_party/libjpeg_turbo -I../../WebKit/chromium/third_party/leveldatabase/src/include -I../../WebKit/chromium/third_party/leveldatabase/src -I../../WebKit/chromium/third_party/harfbuzz-ng/src -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/DerivedSources/i386 -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/DerivedSources -fno-strict-aliasing -include /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../WebCorePrefix.h -c /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../platform/graphics/filters/CustomFilterValidatedProgram.cpp -o /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/Objects-normal/i386/CustomFilterValidatedProgram.o In file included from /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../platform/graphics/filters/CustomFilterValidatedProgram.cpp:34: ../platform/graphics/filters/CustomFilterValidatedProgram.h:112:30: error: private field 'm_platformCompiledProgram' is not used [-Werror,-Wunused-private-field] PlatformCompiledProgram* m_platformCompiledProgram; Please don't mark patches that touch cross-platform code with [blackberry]
Arvid Nilsson
Comment 33
2012-09-07 14:16:42 PDT
(In reply to
comment #32
)
> Broke the build:
http://build.webkit.org/builders/Chromium%20Mac%20Release/builds/44069/steps/compile-webkit/logs/stdio
> > Failure: > > > CompileC ../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/Objects-normal/i386/CustomFilterValidatedProgram.o ../platform/graphics/filters/CustomFilterValidatedProgram.cpp normal i386 c++ com.apple.compilers.llvmgcc42 > cd /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp > setenv LANG en_US.US-ASCII > /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/third_party/llvm-build/Release+Asserts/bin/clang -x c++ -arch i386 -fmessage-length=0 -pipe -Wno-trigraphs -fno-exceptions -fno-rtti -O3 -Werror -Wnewline-eof -DCHROMIUM_BUILD -DUSE_LIBJPEG_TURBO=1 -DENABLE_ONE_CLICK_SIGNIN -DENABLE_REMOTING=1 -DENABLE_WEBRTC=1 -DENABLE_CONFIGURATION_POLICY -DENABLE_INPUT_SPEECH -DENABLE_NOTIFICATIONS -DENABLE_HIDPI=1 -DENABLE_GPU=1 -DENABLE_EGLIMAGE=1 -DUSE_SKIA=1 -DENABLE_TASK_MANAGER=1 -DENABLE_WEB_INTENTS=1 -DENABLE_EXTENSIONS=1 -DENABLE_PLUGIN_INSTALLATION=1 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-I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/Release/include -I../../WebKit/chromium/third_party/icu/public/common -I../../WebKit/chromium/third_party/icu/public/i18n -I../../WebKit/chromium/third_party/apple_webkit -I../../WebKit/chromium/third_party/khronos -I../../WebKit/chromium -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/DerivedSources/Release -I.. -I../.. -I../Modules/battery -I../Modules/filesystem -I../Modules/filesystem/chromium -I../Modules/gamepad -I../Modules/geolocation -I../Modules/intents -I../Modules/indexeddb -I../Modules/mediasource -I../Modules/mediastream -I../Modules/navigatorcontentutils -I../Modules/notifications -I../Modules/quota -I../Modules/speech -I../Modules/webaudio -I../Modules/webdatabase -I../Modules/webdatabase/chromium -I../Modules/websockets -I../accessibility 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-I../platform/image-decoders/bmp -I../platform/image-decoders/gif -I../platform/image-decoders/ico -I../platform/image-decoders/jpeg -I../platform/image-decoders/png -I../platform/image-decoders/skia -I../platform/image-decoders/webp -I../platform/image-encoders/skia -I../platform/leveldb -I../platform/mediastream -I../platform/mediastream/chromium -I../platform/mock -I../platform/network -I../platform/network/chromium -I../platform/sql -I../platform/text -I../platform/text/transcoder -I../plugins -I../plugins/chromium -I../rendering -I../rendering/style > -I../rendering/svg -I../storage -I../storage/chromium -I../svg -I../svg/animation -I../svg/graphics -I../svg/graphics/filters -I../svg/properties -I../../ThirdParty/glu -I../workers -I../xml -I../xml/parser -I../platform/audio/mac -I../platform/cocoa -I../platform/graphics/cg -I../platform/graphics/cocoa -I../platform/graphics/mac -I../platform/mac -I../platform/text/mac -I../platform/graphics/harfbuzz -I../platform/graphics/harfbuzz/ng -I../../WebKit/chromium/gpu -I../../WebKit/chromium/third_party/angle/include/GLSLANG -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/DerivedSources/Release/webkit -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/DerivedSources/Release/webkit/bindings -I../../WTF -I../../JavaScriptCore -I../../Platform/chromium -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/DerivedSources/Release/webcore_headers -I../../WebKit/chromium/skia/config -I../../WebKit/chromium/third_party/skia/src/core -I../../WebKit/chromium/third_party/skia/include/config -I../../WebKit/chromium/third_party/skia/include/core -I../../WebKit/chromium/third_party/skia/include/effects -I../../WebKit/chromium/third_party/skia/include/pdf -I../../WebKit/chromium/third_party/skia/include/gpu -I../../WebKit/chromium/third_party/skia/include/gpu/gl -I../../WebKit/chromium/third_party/skia/include/pipe -I../../WebKit/chromium/third_party/skia/include/ports -I../../WebKit/chromium/third_party/skia/include/utils -I../../WebKit/chromium/skia/ext -I../../WebKit/chromium/third_party/skia/include/utils/mac -I../../WebKit/chromium/third_party/iccjpeg -I../../WebKit/chromium/third_party/libwebp -I../../WebKit/chromium/third_party/libpng -I../../WebKit/chromium/third_party/libxml/mac/include -I../../WebKit/chromium/third_party/libxml/src/include -I../../WebKit/chromium/third_party/libxslt -I../../WebKit/chromium/third_party/npapi -I../../WebKit/chromium/third_party/npapi/bindings -I../../WebKit/chromium/third_party/ots/include -I../../WebKit/chromium/third_party/qcms/src -I../../WebKit/chromium/third_party/sqlite -I../../WebKit/chromium/third_party/zlib -I../../WebKit/chromium/v8/include -I../../WebKit/chromium/third_party/libjpeg_turbo -I../../WebKit/chromium/third_party/leveldatabase/src/include -I../../WebKit/chromium/third_party/leveldatabase/src -I../../WebKit/chromium/third_party/harfbuzz-ng/src -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/DerivedSources/i386 -I/Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/DerivedSources -fno-strict-aliasing -include /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../WebCorePrefix.h -c /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../platform/graphics/filters/CustomFilterValidatedProgram.cpp -o /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../../WebKit/chromium/xcodebuild/WebCore.build/Release/webcore_platform.build/Objects-normal/i386/CustomFilterValidatedProgram.o > > In file included from /Volumes/data/b/WebKit-BuildSlave/chromium-mac-release/build/Source/WebCore/WebCore.gyp/../platform/graphics/filters/CustomFilterValidatedProgram.cpp:34: > ../platform/graphics/filters/CustomFilterValidatedProgram.h:112:30: error: private field 'm_platformCompiledProgram' is not used [-Werror,-Wunused-private-field] > PlatformCompiledProgram* m_platformCompiledProgram; > > Please don't mark patches that touch cross-platform code with [blackberry]
Is it automatically reverted, or do I need to do something?
Arvid Nilsson
Comment 34
2012-09-07 14:19:11 PDT
Removing BlackBerry tag
Arvid Nilsson
Comment 35
2012-09-07 14:53:12 PDT
Created
attachment 162878
[details]
Patch New patch without unused variables or functions (unused on ports other than BlackBerry, that is)
Arvid Nilsson
Comment 36
2012-09-08 00:25:37 PDT
Comment on
attachment 162878
[details]
Patch This one is green on all bots, let's go!
WebKit Review Bot
Comment 37
2012-09-08 00:31:37 PDT
Comment on
attachment 162878
[details]
Patch Clearing flags on attachment: 162878 Committed
r127964
: <
http://trac.webkit.org/changeset/127964
>
WebKit Review Bot
Comment 38
2012-09-08 00:31:44 PDT
All reviewed patches have been landed. Closing bug.
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