[chromium] Use TextureDrawQuad for video layer output when it produces a single GL texture
Created attachment 146937 [details] Patch
Created attachment 146949 [details] Patch rebase
Comment on attachment 146949 [details] Patch R=me.
Thanks, gonna let EWS chew on this still.
Created attachment 146971 [details] Patch
The diff http://pastebin.com/1PvfSQvL
Created attachment 146975 [details] Patch regenerated changelog and remove all removed methods from LRC header. enne can you please double check the drawStreamTexture() code for me?
Comment on attachment 146975 [details] Patch R=me. Still looks good.
Committed r120073: <http://trac.webkit.org/changeset/120073>