RESOLVED FIXED Bug 88814
[chromium] Use TextureDrawQuad for video layer output when it produces a single GL texture
https://bugs.webkit.org/show_bug.cgi?id=88814
Summary [chromium] Use TextureDrawQuad for video layer output when it produces a sing...
Dana Jansens
Reported 2012-06-11 15:35:01 PDT
[chromium] Use TextureDrawQuad for video layer output when it produces a single GL texture
Attachments
Patch (7.00 KB, patch)
2012-06-11 15:44 PDT, Dana Jansens
no flags
Patch (7.06 KB, patch)
2012-06-11 16:12 PDT, Dana Jansens
no flags
Patch (9.08 KB, patch)
2012-06-11 17:17 PDT, Dana Jansens
no flags
Patch (9.34 KB, patch)
2012-06-11 17:30 PDT, Dana Jansens
enne: review+
Dana Jansens
Comment 1 2012-06-11 15:44:25 PDT
Dana Jansens
Comment 2 2012-06-11 16:12:51 PDT
Created attachment 146949 [details] Patch rebase
Adrienne Walker
Comment 3 2012-06-11 16:31:04 PDT
Comment on attachment 146949 [details] Patch R=me.
Dana Jansens
Comment 4 2012-06-11 16:31:47 PDT
Thanks, gonna let EWS chew on this still.
Dana Jansens
Comment 5 2012-06-11 17:17:48 PDT
Dana Jansens
Comment 6 2012-06-11 17:18:10 PDT
Dana Jansens
Comment 7 2012-06-11 17:30:42 PDT
Created attachment 146975 [details] Patch regenerated changelog and remove all removed methods from LRC header. enne can you please double check the drawStreamTexture() code for me?
Adrienne Walker
Comment 8 2012-06-11 17:42:40 PDT
Comment on attachment 146975 [details] Patch R=me. Still looks good.
Dana Jansens
Comment 9 2012-06-12 07:39:42 PDT
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