The SHADER_COMPILER constant was removed from the WebGL spec some time ago, but its removal wasn't verified by the conformance suite. It is being now, and needs to be removed from WebKit's implementation.
Created attachment 139312 [details] Patch
Comment on attachment 139312 [details] Patch View in context: https://bugs.webkit.org/attachment.cgi?id=139312&action=review > LayoutTests/fast/canvas/webgl/constants.html:449 > +NUM_COMPRESSED_TEXTURE_FORMATS : 0x86A2, > +FIXED : 0x140C, > +ACTIVE_UNIFORM_MAX_LENGTH : 0x8B87, > +ACTIVE_ATTRIBUTE_MAX_LENGTH : 0x8B8A, > +EXTENSIONS : 0x1F03, > +INFO_LOG_LENGTH : 0x8B84, > +SHADER_SOURCE_LENGTH : 0x8B88, > +SHADER_COMPILER : 0x8DFA, > +SHADER_BINARY_FORMATS : 0x8DF8, > +NUM_SHADER_BINARY_FORMATS : 0x8DF9, Heh, it’s funny to have the actual values here for the removed constants.
(In reply to comment #2) > Heh, it’s funny to have the actual values here for the removed constants. Yeah, maybe that was dumb of me...
Comment on attachment 139312 [details] Patch Clearing flags on attachment: 139312 Committed r115531: <http://trac.webkit.org/changeset/115531>
All reviewed patches have been landed. Closing bug.