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RESOLVED FIXED
81417
[CSS Shaders] Shader's with detached mesh get incorrect size for attributes
https://bugs.webkit.org/show_bug.cgi?id=81417
Summary
[CSS Shaders] Shader's with detached mesh get incorrect size for attributes
Alexandru Chiculita
Reported
2012-03-16 15:22:21 PDT
FECustomFilter::bindVertexAttribute uses 4 instead of "size" as the size of the attribute, resulting in invalid vertex info.
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Alexandru Chiculita
Comment 1
2012-03-28 16:37:49 PDT
This is already fixed as part of bug: 81435
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