Bug 81417 - [CSS Shaders] Shader's with detached mesh get incorrect size for attributes
Summary: [CSS Shaders] Shader's with detached mesh get incorrect size for attributes
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: Layout and Rendering (show other bugs)
Version: 528+ (Nightly build)
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-03-16 15:22 PDT by Alexandru Chiculita
Modified: 2012-03-28 16:37 PDT (History)
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Description Alexandru Chiculita 2012-03-16 15:22:21 PDT
FECustomFilter::bindVertexAttribute uses 4 instead of "size" as the size of the attribute, resulting in invalid vertex info.
Comment 1 Alexandru Chiculita 2012-03-28 16:37:49 PDT
This is already fixed as part of bug: 81435