Bug 81401 - [chromium] Animating opacity is not opaque and should create a render surface on main thread
Summary: [chromium] Animating opacity is not opaque and should create a render surface...
Status: RESOLVED FIXED
Alias: None
Product: WebKit
Classification: Unclassified
Component: New Bugs (show other bugs)
Version: 528+ (Nightly build)
Hardware: Unspecified Unspecified
: P2 Normal
Assignee: Dana Jansens
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-03-16 14:03 PDT by Dana Jansens
Modified: 2012-03-18 17:58 PDT (History)
6 users (show)

See Also:


Attachments
Patch (3.96 KB, patch)
2012-03-16 14:05 PDT, Dana Jansens
no flags Details | Formatted Diff | Diff
Patch (4.00 KB, patch)
2012-03-18 16:44 PDT, Dana Jansens
no flags Details | Formatted Diff | Diff

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Description Dana Jansens 2012-03-16 14:03:03 PDT
[chromium] Animating opacity is not opaque and should create a render surface on main thread
Comment 1 Dana Jansens 2012-03-16 14:05:05 PDT
Created attachment 132373 [details]
Patch
Comment 2 Dana Jansens 2012-03-18 16:40:30 PDT
This is probably not needed?
a) If we don't have/don't have a render surface on main thread but opposite on impl, it shouldn't hurt anything. We don't commit the surface anyway.
b) We don't depend on a surface on main thread for this anywhere.
Comment 3 Dana Jansens 2012-03-18 16:41:41 PDT
Oh this does affect paint culling. If we make it own a render surface, then we can do scoped paint culling within the surface.
Comment 4 Dana Jansens 2012-03-18 16:44:47 PDT
Created attachment 132508 [details]
Patch
Comment 5 WebKit Review Bot 2012-03-18 17:58:48 PDT
Comment on attachment 132508 [details]
Patch

Clearing flags on attachment: 132508

Committed r111144: <http://trac.webkit.org/changeset/111144>
Comment 6 WebKit Review Bot 2012-03-18 17:58:54 PDT
All reviewed patches have been landed.  Closing bug.