WebKit Bugzilla
New
Browse
Search+
Log In
×
Sign in with GitHub
or
Remember my login
Create Account
·
Forgot Password
Forgotten password account recovery
RESOLVED DUPLICATE of
bug 80459
78129
[chromium] Support WebGL in multithreaded compositor
https://bugs.webkit.org/show_bug.cgi?id=78129
Summary
[chromium] Support WebGL in multithreaded compositor
Kenneth Russell
Reported
2012-02-08 10:19:22 PST
Currently Chromium's WebGL implementation doesn't work with the multithreaded compositor. In order to make it do so, minimally it will be necessary to add another color buffer so that the submission of WebGL rendering results to the compositor can be a true buffer swap. It might be worth adding two more buffers so that the rendering thread can submit results without ever blocking on the compositor and vice versa, though that would be overkill for the initial implementation.
Attachments
Add attachment
proposed patch, testcase, etc.
Nat Duca
Comment 1
2012-02-15 14:52:15 PST
Iain has been thinking about how to reduce the backbuffer requirements for canvas layers recently. It would be pretty cool if we could have a 1 solution for both cases instead of 2. :)
James Robinson
Comment 2
2012-03-06 18:00:35 PST
*** This bug has been marked as a duplicate of
bug 80459
***
Note
You need to
log in
before you can comment on or make changes to this bug.
Top of Page
Format For Printing
XML
Clone This Bug