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RESOLVED INVALID
74887
[CSS Shaders] Should get link error for varying value that doesn't exist
https://bugs.webkit.org/show_bug.cgi?id=74887
Summary
[CSS Shaders] Should get link error for varying value that doesn't exist
Alan Stearns
Reported
2011-12-19 14:47:19 PST
If you refer to a varying value that is not written by the fragment shader, you should get a link error. Example: precision highp float; varying vec4 bogus_value; void main() { gl_FragColor = bogus_value; }
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