The movement of any kind of objects is very stuttering in this new html5/canvas/webgl benchmark:
All animation will not run smoothly with 60 frames / sec. See Chromium for a _lot_ better result.
In my opinion this behaviour was introduced with Safari 5.11, because of the separation of "web content" and Safari windows itself in different processes. A lot of HTML5 webpages do not animate smoothly anymore with Safari 5.11+ and recent Webkit.
Please fix it. It looks really ugly. Thanks.
Sorry I mean since Safari 5.05, which is the last smooth animating version.
> A lot of HTML5 webpages do not animate smoothly anymore with Safari 5.11+ and recent Webkit.
Do you have more examples?
here is one page:
It resizes the content areas dynamically on subpage change. Click on "Bilder" and then "Illustrationen" for example to see the cross fade effect.
This page runs very smoothly on Safari 5.05 (for sure near 60 frames / sec), but very stuttery and bumpy from 5.10 to 5.12, no matter what Webkit version is used (maybe 20 frames / sek).
If you watch more recent html5 webpages (you can find more here: http://www.awwwards.com/), on almost every single page, this stuttering is visible. There is big a problem with the referesh of graphics.
Can you point to a standalone WebGL test that shows poor behavior? It's impossible to jump into Peacekeeper at a specific test.
The issues with WebGL are likely to be different to those on sites like http://www.laviemanie.com/. Please file another bug on the WebGL issue.
What is your hardware?
Is it really WebGL related?
Or is everything rendered thru WebGL now?
I use an iMac 2009 with ATI HD 4850. I have seen this effect on a bunch of Mac systems now, no matter what hardware is inside. All systems with the effect have Safari 5.10+.
> Or is everything rendered thru WebGL now?
I can reproduce the issue with layout-based animations.
I don't see any stuttering with current WebKit nightlies. If you continue to see a problem, please reopen the bug with more recent data.