This is required to prevent the WebGL build from breaking consistently. Note that WebGL must still be enabled at runtime. If we run into trouble with the link against libGL, we can load it dynamically in a followup patch. This is the first step toward doing lots of cool hardware stuff by default, like accelerated compositing and shader assisted rendering. I'd also like Epiphany to support WebGL out-of-the-box.
Created attachment 110304 [details] Patch
Comment on attachment 110304 [details] Patch Attachment 110304 [details] did not pass gtk-ews (gtk): Output: http://queues.webkit.org/results/10015551
Comment on attachment 110304 [details] Patch I'm OK with this, but I think if this is safe to enable by default we should drop the "experimental" bit.
Committed r101060: <http://trac.webkit.org/changeset/101060>