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RESOLVED INVALID
67632
depthRange, zNear should not exceed zFar
https://bugs.webkit.org/show_bug.cgi?id=67632
Summary
depthRange, zNear should not exceed zFar
Tapani Pälli
Reported
2011-09-06 00:43:33 PDT
WebGL specification states that zNear should not be greater than zFar when calling depthRange. Attached patch modifies GraphicsContext3DOpenGL to synthesize INVALID_VALUE as per spec.
Attachments
check for DepthRange
(475 bytes, patch)
2011-09-06 01:04 PDT
,
Tapani Pälli
no flags
Details
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proposed patch, testcase, etc.
Tapani Pälli
Comment 1
2011-09-06 01:01:48 PDT
CC Chris for comments
Tapani Pälli
Comment 2
2011-09-06 01:04:16 PDT
Created
attachment 106397
[details]
check for DepthRange
Tapani Pälli
Comment 3
2011-09-06 01:15:24 PDT
sorry for the noise :/ now I see WebGLRenderingContext has the appropriate checks.
Eric Seidel (no email)
Comment 4
2011-09-06 15:45:51 PDT
Comment on
attachment 106397
[details]
check for DepthRange Cleared review? from
attachment 106397
[details]
so that this bug does not appear in
http://webkit.org/pending-review
. If you would like this patch reviewed, please attach it to a new bug (or re-open this bug before marking it for review again).
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