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RESOLVED FIXED
66618
Reduce the amount of RenderLayer rectangle updating when scrolling
https://bugs.webkit.org/show_bug.cgi?id=66618
Summary
Reduce the amount of RenderLayer rectangle updating when scrolling
Julien Chaffraix
Reported
2011-08-19 18:49:11 PDT
Currently whenever scrollTo is called on a RenderLayer (programmatic or mouse scroll), we call updateLayerPositions(0) which automatically updates the repaint rectangles. However the call paths make sure that a layout is done prior to calling scrollTo. This means that updateLayerPositions() has already been called to make sure everything is up-to-date. Thus we are computing the layers (positions / repaint rects) twice for elements that would not move (basically anything not fixed). Patch forthcoming to avoid this double calculation.
Attachments
Proposed optimization: Changed updateLayerPositions inside scrollTo for a beefed version of updateRepaintRectsAfterScroll.
(74.20 KB, patch)
2011-08-19 19:05 PDT
,
Julien Chaffraix
no flags
Details
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proposed patch, testcase, etc.
Julien Chaffraix
Comment 1
2011-08-19 19:05:24 PDT
Created
attachment 104609
[details]
Proposed optimization: Changed updateLayerPositions inside scrollTo for a beefed version of updateRepaintRectsAfterScroll.
Dave Hyatt
Comment 2
2011-08-23 10:31:36 PDT
Comment on
attachment 104609
[details]
Proposed optimization: Changed updateLayerPositions inside scrollTo for a beefed version of updateRepaintRectsAfterScroll. r=me
WebKit Review Bot
Comment 3
2011-08-23 11:02:59 PDT
Comment on
attachment 104609
[details]
Proposed optimization: Changed updateLayerPositions inside scrollTo for a beefed version of updateRepaintRectsAfterScroll. Clearing flags on attachment: 104609 Committed
r93614
: <
http://trac.webkit.org/changeset/93614
>
WebKit Review Bot
Comment 4
2011-08-23 11:03:04 PDT
All reviewed patches have been landed. Closing bug.
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