RESOLVED FIXED 63756
Prevent unnecessary delete of texture 0 in DrawingBuffer
https://bugs.webkit.org/show_bug.cgi?id=63756
Summary Prevent unnecessary delete of texture 0 in DrawingBuffer
Jeff Timanus
Reported 2011-06-30 15:20:44 PDT
The code in DrawingBuffer::clear is structured so that multiple calls to clear will result in deletion of texture 0. This is general bad GL form, and should be corrected. Issue also tracked via Chromium bug: crbug.com/87292
Attachments
Patch (1.94 KB, patch)
2011-07-04 10:05 PDT, Jeff Timanus
no flags
Jeff Timanus
Comment 1 2011-07-04 10:05:56 PDT
Stephen White
Comment 2 2011-07-04 10:35:02 PDT
Comment on attachment 99641 [details] Patch Looks good. r=me
WebKit Review Bot
Comment 3 2011-07-04 11:16:46 PDT
Comment on attachment 99641 [details] Patch Clearing flags on attachment: 99641 Committed r90369: <http://trac.webkit.org/changeset/90369>
WebKit Review Bot
Comment 4 2011-07-04 11:16:50 PDT
All reviewed patches have been landed. Closing bug.
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