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RESOLVED FIXED
53882
Inset shadow with large offset renders incorrectly
https://bugs.webkit.org/show_bug.cgi?id=53882
Summary
Inset shadow with large offset renders incorrectly
Simon Fraser (smfr)
Reported
2011-02-06 11:36:02 PST
Created
attachment 81419
[details]
Testcase Some inset shadows with large offsets fail to render correctly.
Attachments
Testcase
(994 bytes, text/html)
2011-02-06 11:36 PST
,
Simon Fraser (smfr)
no flags
Details
Patch
(8.35 KB, patch)
2011-02-08 09:38 PST
,
Simon Fraser (smfr)
no flags
Details
Formatted Diff
Diff
Patch
(8.10 KB, patch)
2011-02-08 10:47 PST
,
Simon Fraser (smfr)
mitz: review+
Details
Formatted Diff
Diff
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(1)
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proposed patch, testcase, etc.
Simon Fraser (smfr)
Comment 1
2011-02-08 09:38:12 PST
Created
attachment 81653
[details]
Patch
mitz
Comment 2
2011-02-08 10:17:32 PST
Comment on
attachment 81653
[details]
Patch View in context:
https://bugs.webkit.org/attachment.cgi?id=81653&action=review
> Source/WebCore/rendering/RenderBoxModelObject.cpp:1595 > + if (shadowOffset.width() < 0) > + bounds.setWidth(bounds.width() - shadowOffset.width()); > + else if (shadowOffset.width()) > + bounds.shiftXEdgeTo(bounds.x() - shadowOffset.width()); > + > + if (shadowOffset.height() < 0) > + bounds.setHeight(bounds.height() - shadowOffset.height()); > + else if (shadowOffset.height()) > + bounds.shiftYEdgeTo(bounds.y() - shadowOffset.height());
I think this sort of thing is more readable as a union of bounds with (bound offset by shadowOffset).
Simon Fraser (smfr)
Comment 3
2011-02-08 10:47:12 PST
Created
attachment 81661
[details]
Patch
Simon Fraser (smfr)
Comment 4
2011-02-08 11:06:36 PST
http://trac.webkit.org/changeset/77958
WebKit Review Bot
Comment 5
2011-02-08 11:34:56 PST
http://trac.webkit.org/changeset/77958
might have broken Qt Linux Release The following tests are not passing: http/tests/websocket/tests/workers/close-in-onmessage-crash.html
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