Currently for example, we have getLongParameter/getIntParameter/getUnsignedLongParameter, and according to GL type def, we actually should use int and unsigned int.
Created attachment 79991 [details]
Comment on attachment 79991 [details]
Looks fine; should we be referencing GC3D typedefs?
I thought about using GC3D types, but then again, we already have Float32Array, Int8Array, ect, which are using generic types, so I didn't see a lot of benefits for using GC3Dint and GC3Duint.
Committed r76601: <http://trac.webkit.org/changeset/76601>