Bug 43182 - In some way I don't find visible the pixels differ between linux and mac
Summary: In some way I don't find visible the pixels differ between linux and mac
Status: RESOLVED WONTFIX
Alias: None
Product: WebKit
Classification: Unclassified
Component: SVG (show other bugs)
Version: 528+ (Nightly build)
Hardware: PC OS X 10.5
: P2 Normal
Assignee: Nobody
URL:
Keywords:
Depends on: 42428
Blocks:
  Show dependency treegraph
 
Reported: 2010-07-29 02:11 PDT by Alex Nicolaou
Modified: 2010-07-29 13:02 PDT (History)
2 users (show)

See Also:


Attachments
Patch (1.88 KB, patch)
2010-07-29 02:14 PDT, Alex Nicolaou
no flags Details | Formatted Diff | Diff

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Description Alex Nicolaou 2010-07-29 02:11:40 PDT
For convolution-crash.svg a linux-specific baseline seems to be needed.
Comment 1 Alex Nicolaou 2010-07-29 02:14:25 PDT
Created attachment 62929 [details]
Patch
Comment 2 Dirk Schulze 2010-07-29 03:41:24 PDT
Can you please discribe in the changelog why the result chanhes? Just a note to the changeset that causes this changes and the comment that you rebaseline chromium linux. You don't need to mention that the result comes directly from the bot.
Comment 3 Alex Nicolaou 2010-07-29 06:34:00 PDT
jorlow fixed the immediate failure here (I should have put the windows baseline not the linux one) and I'm going to leave this open so that I can figure out why there are multiple baselines at all.
Comment 4 Alex Nicolaou 2010-07-29 13:02:26 PDT
I figured it out, I was sloppy when I wrote the test case and the bad convolution is actually on the screen at 0,0. I should have hidden it under the gray box so that we could have the same result on all platforms unaffected by how we choose to truncate for out of range values during the convolution. However as this is all passing I'm inclined to leave it alone.