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RESOLVED FIXED
Bug 42789
Add ANGLE into WebKit
https://bugs.webkit.org/show_bug.cgi?id=42789
Summary
Add ANGLE into WebKit
Paul Sawaya
Reported
2010-07-21 14:47:28 PDT
ANGLE is a library from Google (
http://code.google.com/p/angleproject/
) useful for compiling OpenGL ES shaders into desktop GL and DirectX shaders, and for performing code validation. Here are some patches, one for moving the ANGLE source code into the WebCore tree, along with some code (ANGLEWebkitBridge.cpp) for calling the ANGLE compiler, and some hooks in WebCore itself. I also made some changes in the xcode project to link and build ANGLE with the rest of WebCore.
Attachments
ANGLE changes in webcore
(2.23 KB, patch)
2010-07-21 14:47 PDT
,
Paul Sawaya
sam
: review-
Details
Formatted Diff
Diff
ANGLE source code, removed bison.exe and flex.exe, left all else intact.
(2.24 MB, patch)
2010-07-21 14:48 PDT
,
Paul Sawaya
sam
: review-
Details
Formatted Diff
Diff
Changes to WebCore.xcodeproj for ANGLE
(13.10 KB, patch)
2010-07-21 14:49 PDT
,
Paul Sawaya
sam
: review-
Details
Formatted Diff
Diff
Changes to existing files in webkit for ANGLE
(4.15 KB, patch)
2010-07-21 16:15 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
New ANGLE files for webcore
(9.12 KB, patch)
2010-07-21 16:16 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
ANGLE source code
(1.52 MB, patch)
2010-07-22 11:33 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
Contains ANGLE source code and new xcodeproject. Should build correctly into WebKitBuild
(1.81 MB, patch)
2010-07-28 18:05 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
ANGLE source code and xcodeproject. Contains no changes to WebCore.
(1.80 MB, patch)
2010-08-02 15:23 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
ANGLE source code and xcodeproject. Improvements to ChangeLog
(1.80 MB, patch)
2010-08-02 15:40 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
ANGLE source code and Xcode project. Cleaned up ChangeLog
(1.80 MB, patch)
2010-08-02 16:59 PDT
,
Paul Sawaya
no flags
Details
Formatted Diff
Diff
ANGLE source code and Xcode project. Got rid of errant files
(1.47 MB, patch)
2010-08-02 17:21 PDT
,
Chris Marrin
adele
: review+
Details
Formatted Diff
Diff
Show Obsolete
(8)
View All
Add attachment
proposed patch, testcase, etc.
Paul Sawaya
Comment 1
2010-07-21 14:47:52 PDT
Created
attachment 62233
[details]
ANGLE changes in webcore
Paul Sawaya
Comment 2
2010-07-21 14:48:29 PDT
Created
attachment 62234
[details]
ANGLE source code, removed bison.exe and flex.exe, left all else intact.
Paul Sawaya
Comment 3
2010-07-21 14:49:01 PDT
Created
attachment 62235
[details]
Changes to WebCore.xcodeproj for ANGLE
Sam Weinig
Comment 4
2010-07-21 15:50:28 PDT
Comment on
attachment 62233
[details]
ANGLE changes in webcore In the future, you should mark your patches as patches and review? if you want them to be reviewed. For now, you should run the check-webkit-style on this patch (ignoring the ANGLE lib itself) and repost). Please also remove commented out and debugging code.
Paul Sawaya
Comment 5
2010-07-21 16:15:24 PDT
Created
attachment 62242
[details]
Changes to existing files in webkit for ANGLE
Paul Sawaya
Comment 6
2010-07-21 16:16:34 PDT
Created
attachment 62243
[details]
New ANGLE files for webcore Contains ANGLEWebkitBridge and the ShaderLang and ResourceLimits headers from ANGLE.
WebKit Review Bot
Comment 7
2010-07-21 16:17:50 PDT
Attachment 62242
[details]
did not pass style-queue: Failed to run "['WebKitTools/Scripts/check-webkit-style']" exit_code: 1 WebCore/html/canvas/WebGLShader.h:46: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:47: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:48: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:49: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:50: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:51: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:52: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:53: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:64: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:65: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:66: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:66: Should have a space between // and comment [whitespace/comments] [4] WebCore/html/canvas/WebGLShader.h:67: Tab found; better to use spaces [whitespace/tab] [1] WebCore/html/canvas/WebGLShader.h:69: Tab found; better to use spaces [whitespace/tab] [1] Total errors found: 14 in 3 files If any of these errors are false positives, please file a bug against check-webkit-style.
WebKit Review Bot
Comment 8
2010-07-21 16:21:06 PDT
Attachment 62243
[details]
did not pass style-queue: Failed to run "['WebKitTools/Scripts/check-webkit-style']" exit_code: 1 Last 3072 characters of output: ebCore/platform/graphics/angle/ShaderLang.h:129: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:130: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:130: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:131: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:134: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:134: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:135: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:135: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:136: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:137: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:137: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:138: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:138: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:139: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:142: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:142: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:143: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:143: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:144: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:160: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:161: One space before end of line comments [whitespace/comments] [5] WebCore/platform/graphics/angle/ShaderLang.h:175: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:176: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:177: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:178: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:179: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:180: Tab found; better to use spaces [whitespace/tab] [1] WebCore/platform/graphics/angle/ShaderLang.h:183: Tab found; better to use spaces [whitespace/tab] [1] Total errors found: 72 in 4 files If any of these errors are false positives, please file a bug against check-webkit-style.
Chris Marrin
Comment 9
2010-07-22 10:47:59 PDT
Why was the ANGLE source code marked R-?
Paul Sawaya
Comment 10
2010-07-22 11:33:59 PDT
Created
attachment 62321
[details]
ANGLE source code Moved ANGLE to /OpenSource/ANGLE, removed ANGLEWebkitBridge which I mistakenly included in my last patch
Paul Sawaya
Comment 11
2010-07-28 18:05:19 PDT
Created
attachment 62905
[details]
Contains ANGLE source code and new xcodeproject. Should build correctly into WebKitBuild
Chris Marrin
Comment 12
2010-07-29 15:31:57 PDT
You shouldn't include your .move1v3 or pbxuser files. I also don't see a Changelog file. You should add a new Changelog file to the ANGLE directory, following the style of the others. Hopefully this will only ever contain "updating to the new version of ANGLE" entries, but it allows us to keep track of what is there. In this case you should indicate what version of ANGLE this is and/or what date you took the drop
Paul Sawaya
Comment 13
2010-08-02 15:23:09 PDT
Created
attachment 63268
[details]
ANGLE source code and xcodeproject. Contains no changes to WebCore.
Chris Marrin
Comment 14
2010-08-02 15:27:46 PDT
Please make your changelog match WebKit style (8 spaces before each line, "Reviewed by..." line, bug link). I don't think it needs to list all the files, but it should state their vintage.
Paul Sawaya
Comment 15
2010-08-02 15:40:24 PDT
Created
attachment 63269
[details]
ANGLE source code and xcodeproject. Improvements to ChangeLog
Kenneth Russell
Comment 16
2010-08-02 15:42:01 PDT
Note: see
http://webkit.org/coding/contributing.html
for instructions on using the prepare-ChangeLog, svn-create-patch, etc. scripts which assist in producing patches.
Paul Sawaya
Comment 17
2010-08-02 16:59:57 PDT
Created
attachment 63278
[details]
ANGLE source code and Xcode project. Cleaned up ChangeLog Sorry about all of these gigantic patches. Cleaned up ChangeLog, generated using prepare-ChangeLog
Chris Marrin
Comment 18
2010-08-02 17:21:45 PDT
Created
attachment 63282
[details]
ANGLE source code and Xcode project. Got rid of errant files This is the latest patch from Paul. Looks good to me
Adele Peterson
Comment 19
2010-08-02 17:26:16 PDT
Comment on
attachment 63282
[details]
ANGLE source code and Xcode project. Got rid of errant files I think we need a Makefile in the Angle directory - is that right?
WebKit Review Bot
Comment 20
2010-08-02 17:29:05 PDT
Attachment 63282
[details]
did not pass style-queue: Failed to run "['WebKitTools/Scripts/check-webkit-style']" exit_code: 1 Last 3072 characters of output: { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2802: Declaration has space between type name and * in Framebuffer *framebuffer [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2805: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2817: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2829: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2838: Declaration has space between type name and * in Framebuffer *framebuffer [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2841: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2846: Declaration has space between type name and * in Texture *Context [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2848: Declaration has space between type name and * in Texture *t [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2850: Tests for true/false, null/non-null, and zero/non-zero should all be done without equality comparisons. [readability/comparison_to_zero] [5] ANGLE/src/libGLESv2/Context.cpp:2850: Use 0 instead of NULL. [readability/null] [5] ANGLE/src/libGLESv2/Context.cpp:2851: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2855: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2862: Declaration has space between type name and * in Texture2D *incomplete2d [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2870: Declaration has space between type name and * in TextureCubeMap *incompleteCube [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2898: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2916: Declaration has space between type name and * in Framebuffer *framebufferObject [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2919: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2920: Declaration has space between type name and * in Stencilbuffer *stencilbufferObject [whitespace/declaration] [3] ANGLE/src/libGLESv2/Context.cpp:2923: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2946: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2952: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2965: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2976: This { should be at the end of the previous line [whitespace/braces] [4] ANGLE/src/libGLESv2/Context.cpp:2977: Use 0 instead of NULL. [readability/null] [5] Total errors found: 6126 in 132 files If any of these errors are false positives, please file a bug against check-webkit-style.
Chris Marrin
Comment 21
2010-08-03 09:28:06 PDT
Landed in
http://trac.webkit.org/changeset/64560
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