In desktop gl, the corresponding enums are MAX_VARYING_FLOATS/MAX_FRAGMENT_UNIFORM_COMPONENTS/MAX_VERTEX_UNIFORM_COMPONENTS. The difference is a multitude of 4.
Created attachment 61162 [details] patch
Comment on attachment 61162 [details] patch Looks good to me.
Comment on attachment 61162 [details] patch WebCore/platform/graphics/mac/GraphicsContext3DMac.mm:1229 + *value /= 4; nit: you should explain this factor of 4 in the ChangeLog. desktop GL returns byte counts or something, and GLES2 needs to return 32bit word counts? R=me
(In reply to comment #3) > (From update of attachment 61162 [details]) > WebCore/platform/graphics/mac/GraphicsContext3DMac.mm:1229 > + *value /= 4; > nit: you should explain this factor of 4 in the ChangeLog. desktop GL returns > byte counts or something, and GLES2 needs to return 32bit word counts? > > R=me Will add a comment in the landing patch.
Committed r63215: <http://trac.webkit.org/changeset/63215>
http://trac.webkit.org/changeset/63215 might have broken GTK Linux 64-bit Debug The following changes are on the blame list: http://trac.webkit.org/changeset/63216 http://trac.webkit.org/changeset/63215