RESOLVED FIXED 40022
[chromium] Convert shaders used by the GL compositor to use GLSL ES
https://bugs.webkit.org/show_bug.cgi?id=40022
Summary [chromium] Convert shaders used by the GL compositor to use GLSL ES
Vangelis Kokkevis
Reported 2010-06-01 13:07:35 PDT
Currently fragment shaders used by LayerRendererChromium are not valid GLSL ES shaders as they don't supply a precision qualifier. The GPU process has recently been modified to only accept GLSL ES shaders.
Attachments
Proposed patch (2.77 KB, patch)
2010-06-01 13:41 PDT, Vangelis Kokkevis
no flags
Vangelis Kokkevis
Comment 1 2010-06-01 13:41:23 PDT
Created attachment 57591 [details] Proposed patch
WebKit Commit Bot
Comment 2 2010-06-02 01:18:40 PDT
Comment on attachment 57591 [details] Proposed patch Clearing flags on attachment: 57591 Committed r60545: <http://trac.webkit.org/changeset/60545>
WebKit Commit Bot
Comment 3 2010-06-02 01:18:45 PDT
All reviewed patches have been landed. Closing bug.
Csaba Osztrogonác
Comment 5 2010-06-02 02:50:38 PDT
(In reply to comment #4) > http://trac.webkit.org/changeset/60545 might have broken Qt Linux Release > The following changes are on the blame list: > http://trac.webkit.org/changeset/60544 > http://trac.webkit.org/changeset/60545 > http://trac.webkit.org/changeset/60546 > http://trac.webkit.org/changeset/60547 > http://trac.webkit.org/changeset/60543 This patch is innocent, another one is the culprit, sorry for the SPAM.
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