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RESOLVED FIXED
39457
REGRESSION(
r53637
): DivX plug-in fails to start until window is resized
https://bugs.webkit.org/show_bug.cgi?id=39457
Summary
REGRESSION(r53637): DivX plug-in fails to start until window is resized
Jon Honeycutt
Reported
2010-05-20 16:47:15 PDT
The video on the page above doesn't start playing until the window is resized. <
rdar://problem/8006102
>
Attachments
patch
(3.32 KB, patch)
2010-05-20 17:44 PDT
,
Jon Honeycutt
no flags
Details
Formatted Diff
Diff
patch v2
(5.03 KB, patch)
2010-05-20 19:18 PDT
,
Jon Honeycutt
simon.fraser
: review+
Details
Formatted Diff
Diff
Show Obsolete
(1)
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Add attachment
proposed patch, testcase, etc.
Jon Honeycutt
Comment 1
2010-05-20 17:44:02 PDT
Created
attachment 56652
[details]
patch
Simon Fraser (smfr)
Comment 2
2010-05-20 18:26:32 PDT
Comment on
attachment 56652
[details]
patch
> diff --git a/WebCore/plugins/win/PluginViewWin.cpp b/WebCore/plugins/win/PluginViewWin.cpp > index 96fa9e4..baef667 100644 > --- a/WebCore/plugins/win/PluginViewWin.cpp > +++ b/WebCore/plugins/win/PluginViewWin.cpp > @@ -610,6 +610,9 @@ void PluginView::paint(GraphicsContext* context, const IntRect& rect) > if (context->paintingDisabled()) > return; > > + // Ensure that we have called SetWindow before we try to paint. > + setNPWindowRect(frameRect());
Plugins may do significant work every time setWindow() is called. Can we be smarter about detecting when it needs to be called (e.g .by remembering the last frameRect that we called it with)?
Jon Honeycutt
Comment 3
2010-05-20 19:02:41 PDT
(In reply to
comment #2
)
> (From update of
attachment 56652
[details]
) > > diff --git a/WebCore/plugins/win/PluginViewWin.cpp b/WebCore/plugins/win/PluginViewWin.cpp > > index 96fa9e4..baef667 100644 > > --- a/WebCore/plugins/win/PluginViewWin.cpp > > +++ b/WebCore/plugins/win/PluginViewWin.cpp > > @@ -610,6 +610,9 @@ void PluginView::paint(GraphicsContext* context, const IntRect& rect) > > if (context->paintingDisabled()) > > return; > > > > + // Ensure that we have called SetWindow before we try to paint. > > + setNPWindowRect(frameRect()); > > Plugins may do significant work every time setWindow() is called. Can we be smarter about detecting when it needs to be called (e.g .by remembering the last frameRect that we called it with)?
I'm not sure why setNPWindowRect() doesn't already do this, but I'm wary about changing that. To fix this bug, it should only be necessary to call setNPWindowRect here if we haven't called NPP_SetWindow yet. I'll update the patch to do that.
Jon Honeycutt
Comment 4
2010-05-20 19:18:36 PDT
Created
attachment 56661
[details]
patch v2
Jon Honeycutt
Comment 5
2010-05-20 20:21:20 PDT
Landed in
r59904
.
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