I experimented with removing default debug_and_release config from win32-g++/qmake.conf . Now qmake runs twice unnecessarly and generate makefiles for release and debug mode too. After removing debug build broke because of a little bug. Fix is coming soon.
Created attachment 55872 [details] Patch
- CONFIG(debug, debug|release):build_pass: QTWEBKITLIBNAME = $${QTWEBKITLIBNAME}d + CONFIG(debug, debug|release):QTWEBKITLIBNAME = $${QTWEBKITLIBNAME}d The QtLauncher linking break caused in debug mode caused the line above, because if config doesn't contain debug_and_release, build_pass will always false and QTWEBKITLIBNAME won't have necessarily "d" suffix. Removing build_pass guard fix this bug and won't change anything. I know modifying mkspec isn't the good solution, but it was an experiment in first step. And I found it works. I'm going to remove debug_and_release config from the WebKit build scripts to decrease the runtime of building and avoid generating unnecessarily makefiles in an other bug.
Comment on attachment 55872 [details] Patch cq- -ed, because I would like to land it manually.
Comment on attachment 55872 [details] Patch Be aware that this will conflict with Laszlo's patch on the cq.
Landed, conflict resolved manually: http://trac.webkit.org/changeset/59266