The CanvasNumberArray class and associated JavaScript bindings are obsolete and should be deleted. Their continued presence makes it difficult to identify which classes need to be changed when making fixes to the WebGL<T>Arrays.
Created attachment 64180 [details] Patch Deleted unreferenced code. Built WebKit and Chromium to test.
Comment on attachment 64180 [details] Patch Note that you'll likely break Android's build because it looks like Android.mk and a few other Android.*.mk files refer to *CanvasNumberArray*. If you wish to fix those up as well, it would be nice (but since they have no buildbot and since they add more build files instead of using the gyp files, I won't force the issue).
(In reply to comment #2) > (From update of attachment 64180 [details]) > Note that you'll likely break Android's build because it looks like Android.mk and a few other Android.*.mk files refer to *CanvasNumberArray*. > > If you wish to fix those up as well, it would be nice (but since they have no buildbot and since they add more build files instead of using the gyp files, I won't force the issue). Thanks for pointing this out. I'll delete these references in the committed version of the patch.
Committed r65285: <http://trac.webkit.org/changeset/65285>