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RESOLVED FIXED
32763
[Chromium] Eliminate redundant data copy in GraphicsContext3D readback
https://bugs.webkit.org/show_bug.cgi?id=32763
Summary
[Chromium] Eliminate redundant data copy in GraphicsContext3D readback
Kenneth Russell
Reported
2009-12-18 18:56:37 PST
Because of my inexperience with the Core Graphics APIs, there is a redundant data copy occurring in GraphicsContext3D while reading back the framebuffer in order to draw it to the Canvas's backing store via CGContextDrawImage. Fixing this will partly address the embarrassing performance gap reported in
http://news.cnet.com/8301-30685_3-10416966-264.html?tag=mncol
.
Attachments
Patch
(5.57 KB, patch)
2009-12-18 19:09 PST
,
Kenneth Russell
no flags
Details
Formatted Diff
Diff
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proposed patch, testcase, etc.
Kenneth Russell
Comment 1
2009-12-18 19:09:30 PST
Created
attachment 45219
[details]
Patch Eliminated useless creation of a CGBitmapContext and from there a CGImage. Now create CGImage directly from data. Also changed readPixels parameters and CGImage alpha info to try to avoid byte swapping, and disabled interpolation when drawing the GL content. Some test cases run twice as fast with these changes, though more work is needed to achieve desired performance. No test case; performance optimization only. Ran WebGL demos from Khronos site to verify changes.
WebKit Review Bot
Comment 2
2009-12-18 19:13:03 PST
style-queue ran check-webkit-style on
attachment 45219
[details]
without any errors.
WebKit Commit Bot
Comment 3
2009-12-18 23:12:54 PST
Comment on
attachment 45219
[details]
Patch Clearing flags on attachment: 45219 Committed
r52380
: <
http://trac.webkit.org/changeset/52380
>
WebKit Commit Bot
Comment 4
2009-12-18 23:13:00 PST
All reviewed patches have been landed. Closing bug.
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