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RESOLVED FIXED
314201
[TextureMapper] Round-clip shader needs highp on PowerVR B-Series
https://bugs.webkit.org/show_bug.cgi?id=314201
Summary
[TextureMapper] Round-clip shader needs highp on PowerVR B-Series
Simon Pena
Reported
2026-05-06 08:15:28 PDT
The GLSL helpers used by applyRoundedRectClip (ellipsisDist, ellipsisCoverage, roundedRectCoverage) compute corner coverage as (dot(p0,p0) - 1.0) / length(p1). On some proprietary GLES drivers this form is miscomputed under mediump (fp16).
Attachments
Visual glitch when clipping
(8.54 KB, image/png)
2026-05-06 08:25 PDT
,
Simon Pena
no flags
Details
Visual glitch when clipping fixed
(14.10 KB, image/png)
2026-05-06 08:26 PDT
,
Simon Pena
no flags
Details
View All
Add attachment
proposed patch, testcase, etc.
Simon Pena
Comment 1
2026-05-06 08:25:46 PDT
Created
attachment 479499
[details]
Visual glitch when clipping
Simon Pena
Comment 2
2026-05-06 08:26:41 PDT
Created
attachment 479500
[details]
Visual glitch when clipping fixed
Simon Pena
Comment 3
2026-05-06 08:57:04 PDT
Pull request:
https://github.com/WebKit/WebKit/pull/64372
EWS
Comment 4
2026-05-07 09:19:27 PDT
Committed
312802@main
(74a41b5f4ec4): <
https://commits.webkit.org/312802@main
> Reviewed commits have been landed. Closing PR #64372 and removing active labels.
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