RESOLVED FIXED307622
[WebGL] Remove redundant m_filteredDrawBuffers code
https://bugs.webkit.org/show_bug.cgi?id=307622
Summary [WebGL] Remove redundant m_filteredDrawBuffers code
roberto_rodriguez2
Reported 2026-02-11 18:09:00 PST
The m_filteredDrawBuffers mechanism in WebGLFramebuffer was initially added to work around a macOS native OpenGL driver bug where calling glDrawBuffers() with unattached color attachments caused rendering issues. Since September 2022 (commit 254947@main), WebKit uses ANGLE exclusively for WebGL implementation. ANGLE already handles draw buffer filtering internally.
Attachments
Radar WebKit Bug Importer
Comment 1 2026-02-11 18:09:07 PST
roberto_rodriguez2
Comment 2 2026-02-11 18:13:21 PST
EWS
Comment 3 2026-02-23 15:17:27 PST
Committed 308079@main (763e36f74c98): <https://commits.webkit.org/308079@main> Reviewed commits have been landed. Closing PR #58464 and removing active labels.
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