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RESOLVED FIXED
307622
[WebGL] Remove redundant m_filteredDrawBuffers code
https://bugs.webkit.org/show_bug.cgi?id=307622
Summary
[WebGL] Remove redundant m_filteredDrawBuffers code
roberto_rodriguez2
Reported
2026-02-11 18:09:00 PST
The m_filteredDrawBuffers mechanism in WebGLFramebuffer was initially added to work around a macOS native OpenGL driver bug where calling glDrawBuffers() with unattached color attachments caused rendering issues. Since September 2022 (commit
254947@main
), WebKit uses ANGLE exclusively for WebGL implementation. ANGLE already handles draw buffer filtering internally.
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Radar WebKit Bug Importer
Comment 1
2026-02-11 18:09:07 PST
<
rdar://problem/170192162
>
roberto_rodriguez2
Comment 2
2026-02-11 18:13:21 PST
Pull request:
https://github.com/WebKit/WebKit/pull/58464
EWS
Comment 3
2026-02-23 15:17:27 PST
Committed
308079@main
(763e36f74c98): <
https://commits.webkit.org/308079@main
> Reviewed commits have been landed. Closing PR #58464 and removing active labels.
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