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RESOLVED DUPLICATE of
bug 30981
30280
WebGL allows use of CanvasObjects on multiple contexts
https://bugs.webkit.org/show_bug.cgi?id=30280
Summary
WebGL allows use of CanvasObjects on multiple contexts
Oliver Hunt
Reported
2009-10-10 15:12:38 PDT
if i create two contexts, and bind programs to each of them, then it becomes possible for me to use CanvasObjects from each of them on the other. This is not any kind of security or whatever problem -- the issue would appear that it is simply the underlying GL identifier being passed unchecked to the context which just ends up referencing that contexts equivalent resource.
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Chris Marrin
Comment 1
2009-11-05 10:23:48 PST
*** This bug has been marked as a duplicate of
bug 30981
***
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