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RESOLVED FIXED
29126
Play/pause button in <video> controls shows the wrong image
https://bugs.webkit.org/show_bug.cgi?id=29126
Summary
Play/pause button in <video> controls shows the wrong image
Adam Roben (:aroben)
Reported
2009-09-10 08:44:07 PDT
Created
attachment 39351
[details]
Patch v1 The play/pause button in <video> controls currently shows the "play" image when the video is playing, and the "pause" image when the video is paused. But in most media players (and <video> controls on Mac), the button image reflects what the button will do, not the current state of the video. To reproduce: 1. Go to
http://movies.apple.com/datapub/us/podcasts/apple_keynotes/sept2009_event.m4v
When the movie starts playing, the play/pause button shows a "play" image. If you [A[A[B[ou click it, it will show a "pause" button. This is backwards!
Attachments
Patch v1
(1.98 KB, patch)
2009-09-10 08:44 PDT
,
Adam Roben (:aroben)
eric.carlson
: review+
Details
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proposed patch, testcase, etc.
Eric Carlson
Comment 1
2009-09-10 08:53:32 PDT
Comment on
attachment 39351
[details]
Patch v1
> + No test possible.
The existing pixel tests will check this as a side effect - once you update the results ;-)
> - bool currentlyPlaying = btn->displayType() == MediaPlayButton; > - paintThemePart(currentlyPlaying ? SafariTheme::MediaPauseButtonPart : SafariTheme::MediaPlayButtonPart, paintInfo.context->platformContext(), r, NSRegularControlSize, determineState(o)); > + bool canPlay = btn->displayType() == MediaPlayButton; > + paintThemePart(canPlay ? SafariTheme::MediaPlayButtonPart : SafariTheme::MediaPauseButtonPart, paintInfo.context->platformContext(), r, NSRegularControlSize, determineState(o));
"canPlay" can be slightly misleading because the movie may not have enough media buffered to begin playback immediately, but I may be too pedantic. r=me if you update the pixel test results at some point.
Adam Roben (:aroben)
Comment 2
2009-09-10 08:57:36 PDT
Committed
r48255
: <
http://trac.webkit.org/changeset/48255
>
Adam Roben (:aroben)
Comment 3
2009-09-10 09:04:16 PDT
Shoot, I missed that you had made comments! Sorry about that. (In reply to
comment #1
)
> (From update of
attachment 39351
[details]
) > > + No test possible. > > The existing pixel tests will check this as a side effect - once you update the > results ;-)
We don't run pixel tests on Windows, nor do we have any expected results for pixel tests on Windows. Since this is a Windows-specific change, I don't think there's anything I can do here. Am I missing something?
> > - bool currentlyPlaying = btn->displayType() == MediaPlayButton; > > - paintThemePart(currentlyPlaying ? SafariTheme::MediaPauseButtonPart : SafariTheme::MediaPlayButtonPart, paintInfo.context->platformContext(), r, NSRegularControlSize, determineState(o)); > > + bool canPlay = btn->displayType() == MediaPlayButton; > > + paintThemePart(canPlay ? SafariTheme::MediaPlayButtonPart : SafariTheme::MediaPauseButtonPart, paintInfo.context->platformContext(), r, NSRegularControlSize, determineState(o)); > > "canPlay" can be slightly misleading because the movie may not have enough > media buffered to begin playback immediately, but I may be too pedantic.
I took the "canPlay" terminology from MediaControlPlayButtonElement::updateDisplayType <
http://trac.webkit.org/browser/trunk/WebCore/rendering/MediaControlElements.cpp?rev=47774#L473
>. Is the terminology inaccurate there, too?
Eric Carlson
Comment 4
2009-09-10 09:14:06 PDT
> We don't run pixel tests on Windows, nor do we have any expected results for > pixel tests on Windows. Since this is a Windows-specific change, I don't think > there's anything I can do here. Am I missing something?
Oops, I guess the only thing you (we) are missing is pixel tests on Windows :-)
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