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RESOLVED FIXED
288587
GPU process uses same map for all resources
https://bugs.webkit.org/show_bug.cgi?id=288587
Summary
GPU process uses same map for all resources
Kimmo Kinnunen
Reported
2025-02-26 02:51:46 PST
GPU process uses same map for all resources This is a problem for - performance: lookups are slower because the type is the best discriminator - memory size: bigger maps reserve bigger overallocation - type safety: code can mistake A for B if A and B are in the same map - code structure: the key, RenderingResourceIdentifier, is making the code more obscure than having each type have its own identifier, similar to any other resource
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Radar WebKit Bug Importer
Comment 1
2025-02-26 02:51:55 PST
<
rdar://problem/145647088
>
Kimmo Kinnunen
Comment 2
2025-02-26 03:12:22 PST
Pull request:
https://github.com/WebKit/WebKit/pull/41393
EWS
Comment 3
2025-03-05 04:53:05 PST
Committed
291617@main
(c8076268408d): <
https://commits.webkit.org/291617@main
> Reviewed commits have been landed. Closing PR #41393 and removing active labels.
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