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RESOLVED FIXED
283292
[GTK][WPE][Skia] Use GPU synchronization primitives for ImageBuffer/NativeImage during DisplayList recording/replaying
https://bugs.webkit.org/show_bug.cgi?id=283292
Summary
[GTK][WPE][Skia] Use GPU synchronization primitives for ImageBuffer/NativeIma...
Nikolas Zimmermann
Reported
2024-11-18 02:30:38 PST
Prepare for threaded GPU painting: Use new GPU synchronization priitives in ImageBuffer/NativeImage during DisplayList recording/replaying. During recording, when a NativeImage/ImageBuffer is used call finishAcceleratedRenderingAndCreateFence(), to make sure the rendering commands are flushed to the GPU, and a fence is injected in the GL command stream, so that we can wait during replaying (in a worker thread!) that the GPU finished processing, before we attempt to use the NativeImage/ImageBuffer (in the accelerated case only!).
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Nikolas Zimmermann
Comment 1
2024-11-18 03:23:19 PST
Pull request:
https://github.com/WebKit/WebKit/pull/36796
EWS
Comment 2
2024-11-19 00:13:51 PST
Committed
286787@main
(10435abe82ca): <
https://commits.webkit.org/286787@main
> Reviewed commits have been landed. Closing PR #36796 and removing active labels.
Radar WebKit Bug Importer
Comment 3
2024-11-19 00:14:14 PST
<
rdar://problem/140181352
>
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