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RESOLVED FIXED
279586
[TextureMapper] Add precision hint to samplerExternalOES
https://bugs.webkit.org/show_bug.cgi?id=279586
Summary
[TextureMapper] Add precision hint to samplerExternalOES
Jani Hautakangas
Reported
2024-09-12 02:08:28 PDT
Some Android emulator versions fail on rendering because glShaderSource in TextureMapperShaderProgram fails with 0x505 GL_OUT_OF_MEMORY. It turns out that Android emulator OpenGL ES implementation doesn't implicitly define any precision to samplerExternalOES. Adding precision hint to samplerExternalOES across all platforms is harmless because OpenGL ES implementation is not required to use hint information. This is needed for WPEView/Android.
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Jani Hautakangas
Comment 1
2024-09-12 02:12:58 PDT
Pull request:
https://github.com/WebKit/WebKit/pull/33537
EWS
Comment 2
2024-09-13 09:27:14 PDT
Committed
283627@main
(2db0856f7d83): <
https://commits.webkit.org/283627@main
> Reviewed commits have been landed. Closing PR #33537 and removing active labels.
Radar WebKit Bug Importer
Comment 3
2024-09-13 09:28:14 PDT
<
rdar://problem/135958917
>
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